It is bossing, you can get the pc version for £2 delivered off the bay and run it with full detail on mediocre system.
Announcement
Collapse
No announcement yet.
id announces Enemy Territory: QUAKE Wars for PS3 and Xbox 360
Collapse
X
-
Originally posted by Kit View PostGabe Newell commented about the ‘ultra hardcore’ gamer recently calling them ‘jerks’ or something along those lines. Basically says those type of people are ruining gaming and wanted to make them watch more ads to compensate for the negative effect they have - making people leave.
I’ll see if I can find the article and resurrect the TF2 thread.
Comment
-
Originally posted by Matt View PostThere needs to be a limit people can play any one game per wekk. Sure, that will upset many, but when I can only afford a couple of hours a week online it's frustrating coming up against Johnny No Life No Job who spends 16 hours a day on it; that by itself would be tolerable but they'll know all the cheap little tricks and exploits and probably spend those 16 hours a day camped inside a rock where you can't shoot them, but they catch anyone running by.
Comment
-
Here it is.
Jerks should be ‘charged accordingly’ in multiplayer says Valve’s Gabe
Gabe Newell – head of Valve – has come out and said that annoying and ‘jerk’ players in multiplayer games should be ‘charged accordingly’ to reflect their actions. Read on for all the details.
“Those two sets of people are creating two sets of value for everybody else, and they should be charged accordingly. The person who when he/she starts playing and a bunch of other people join their team, you might even think of giving the product to them for free. The person who is hated and everyone else leaves, you might want to make that person watch a bunch of ads to help compensate for the negative externalities the create.”
Newell suggested that unorthodox players could go and set up their own servers where other people who shared their gaming tendencies could come together, whilst players that were universally praised could “receive some affinity or status; ‘a friend of the developer’, or they should have some other benefit.”
Problem is those type of gamers only play to beat less experienced players - they miss the ‘fun‘ part of online gaming and play serious. I like the idea of bombarding them with ads. ;p
Originally posted by Matt View PostThere needs to be a limit people can play any one game per wekk. Sure, that will upset many, but when I can only afford a couple of hours a week online it's frustrating coming up against Johnny No Life No Job who spends 16 hours a day on it; that by itself would be tolerable but they'll know all the cheap little tricks and exploits and probably spend those 16 hours a day camped inside a rock where you can't shoot them, but they catch anyone running by.
Originally posted by dataDave View PostDon't all games match you with people of equal skill these days?
Comment
Comment