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id announces Enemy Territory: QUAKE Wars for PS3 and Xbox 360

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    #46
    It is bossing, you can get the pc version for £2 delivered off the bay and run it with full detail on mediocre system.

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      #47
      Originally posted by Kit View Post
      Gabe Newell commented about the ‘ultra hardcore’ gamer recently calling them ‘jerks’ or something along those lines. Basically says those type of people are ruining gaming and wanted to make them watch more ads to compensate for the negative effect they have - making people leave.

      I’ll see if I can find the article and resurrect the TF2 thread.
      There needs to be a limit people can play any one game per wekk. Sure, that will upset many, but when I can only afford a couple of hours a week online it's frustrating coming up against Johnny No Life No Job who spends 16 hours a day on it; that by itself would be tolerable but they'll know all the cheap little tricks and exploits and probably spend those 16 hours a day camped inside a rock where you can't shoot them, but they catch anyone running by.

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        #48
        Originally posted by Matt View Post
        There needs to be a limit people can play any one game per wekk. Sure, that will upset many, but when I can only afford a couple of hours a week online it's frustrating coming up against Johnny No Life No Job who spends 16 hours a day on it; that by itself would be tolerable but they'll know all the cheap little tricks and exploits and probably spend those 16 hours a day camped inside a rock where you can't shoot them, but they catch anyone running by.
        is true of most online games .......

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          #49
          yeah, that's online gaming in a nutshell. Every online game should have a "grown-ups" setting





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            #50
            Don't all games match you with people of equal skill these days?

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              #51
              Here it is.

              Jerks should be ‘charged accordingly’ in multiplayer says Valve’s Gabe

              Gabe Newell – head of Valve – has come out and said that annoying and ‘jerk’ players in multiplayer games should be ‘charged accordingly’ to reflect their actions. Read on for all the details.

              “Those two sets of people are creating two sets of value for everybody else, and they should be charged accordingly. The person who when he/she starts playing and a bunch of other people join their team, you might even think of giving the product to them for free. The person who is hated and everyone else leaves, you might want to make that person watch a bunch of ads to help compensate for the negative externalities the create.”

              Newell suggested that unorthodox players could go and set up their own servers where other people who shared their gaming tendencies could come together, whilst players that were universally praised could “receive some affinity or status; ‘a friend of the developer’, or they should have some other benefit.”
              http://www.pcgamer.com/2011/02/19/je...s-valves-gabe/

              Problem is those type of gamers only play to beat less experienced players - they miss the ‘fun‘ part of online gaming and play serious. I like the idea of bombarding them with ads. ;p

              Originally posted by Matt View Post
              There needs to be a limit people can play any one game per wekk. Sure, that will upset many, but when I can only afford a couple of hours a week online it's frustrating coming up against Johnny No Life No Job who spends 16 hours a day on it; that by itself would be tolerable but they'll know all the cheap little tricks and exploits and probably spend those 16 hours a day camped inside a rock where you can't shoot them, but they catch anyone running by.
              When I went back to TF2 and L4D over Christmas I checked the playtime of the top scorers. One guy in TF2 had over 3,000 hours, which is something like 150 days, 24/7 - and that game only came out towards the end of 07! A player who joined our game in L4D had over 4,000 hours… basically, lesson learned; friends only games from now on. ;p

              Originally posted by dataDave View Post
              Don't all games match you with people of equal skill these days?
              I've only seen recommended difficulty levels for 'perks' (god... I hate them) but the ultra hardcore types just join the lower difficulty levels taking the fun out of the game.

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