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LittleBigPlanet [PS3] - Out Now!

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    I got the magazine a couple of weeks ago and got 2 vouchers, so sold one on ebay for £6.50! nice profit there!

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      Take it reviews are incoming?
      Review.

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        Late to the party, is there any way at all to somehow obtain a beta key? I'm really just wanting to give it a go because I've no idea at all what to expect from the game, and I make a point of not blind-buying!

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          I think the Beta ends today. Keys were being sold on ebay for the a lot of money!

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            hi there Chain...

            I got 2 codes for kratos - if ya want it PM me... or i'll PM u..


            Check ya in-box buddy.. just sent...
            Last edited by sailor-fuku; 12-10-2008, 15:51.

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              Anybody else end up with one of those codes spare? I'm really broke at the moment so can't afford the mag thanks to so many great games coming out

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                Originally posted by sailor-fuku View Post
                hi there Chain...

                I got 2 codes for kratos - if ya want it PM me... or i'll PM u..


                Check ya in-box buddy.. just sent...
                My hero

                Genuinely as well, I'm so happy that the missus is worried about me now

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                  Some new videos, one of them shows that the bonus characters are made up of several pieces rather than just the character so at least they'll still be fully customisable.

                  TGS Special Presentation 1 (5:34)
                  TGS Special Presentation 2 (6:32)
                  TGS Special Presentation 3 (5:06)

                  EDIT:

                  I've spotted an Ape Escape chimp at 1:00 into the last one.
                  Last edited by JP; 12-10-2008, 20:14.

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                    Eurogamer like it: 9 out of 10. A key problem they have is creating levels is "time-consuming and simply not very enjoyable". I think anyone who has done anything creative understands to achieve anything does take time, and the enjoyment comes from the creation process itself. But that's just my opinion. Maybe Eurogamer staff lack creativity

                    Another issue is the lives system, because you only get a few lives per checkpoint and if you lose them all you have to restart the level. Which is an odd thing to complain about, but these days everyone is used to hiding behind a crate for 5 seconds as their health regenerates....

                    A good review, glad it's getting the critical acclaim it deserves.
                    Last edited by Matt; 12-10-2008, 23:09.

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                      Going to find written review now...Chain..if you find it before me...add it to your post

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                        It was the little game with big ideas. A compact, cute PS3 platform game from a tiny indie studio that wanted the world…

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                          Nice score and a good review too. Guess that is one review that puts to bed the "shallow" theory that was put across by some in the first play thread

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                            Christ almighty - every time I think the Eurogamer comments threads can't possibly get any worse... I mean, they even make NeoGAF on its worst days (the original Dragon Quest IX announcement, for example) look like a bastion of sanity and eloquence. Pathetic, the lot of them.

                            Oh, and the review was pretty good. I concede their detractions, too - the editor is harder to use than Nintendo's hypothetical Wii consumer would like; Sony want it to be (and are pretty much marketing it as) an effortless toybox full of joy and laughter, but it's no such thing, and won't be even if they've fixed the problems with the beta. Plus an awful lot of people here are anything but the average mass-market gamer, and has no clue how frustrating they find dying and restarting over, and over, and over to be.

                            But despite all its problems it's still a wonderful game IMO, and deserving of a lot of success.

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                              Originally posted by Eight Rooks View Post
                              Christ almighty - every time I think the Eurogamer comments threads can't possibly get any worse... I mean, they even make NeoGAF on its worst days (the original Dragon Quest IX announcement, for example) look like a bastion of sanity and eloquence. Pathetic, the lot of them.
                              It's bad isn't it? Hard to believe they have the intellect to use a keyboard to type their "thoughts".

                              Plus an awful lot of people here are anything but the average mass-market gamer, and has no clue how frustrating they find dying and restarting over, and over, and over to be.
                              LOL. Every game has magically regenerating health, which reduces a lot of skill and risk / reward. This is a traditional platform game, so it needs lives. They'd mark down Pacman for the same these days.

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                                So, was it just me that noticed

                                "The game's Story mode is a suite of some 20-odd levels made by Media Molecule that circumnavigate LittleBigPlanet's imaginary world."

                                Surely not 20 levels?
                                Didnt one of the MM guys say it would be 12-hour story with around 50 levels?

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