The 'we' being us lot - gamers.
I've watched with interest all the recent threads (on this forum and others) about E3, Nintendo's apparently change of focus and lack of XBox 360 free demos. I've don't think I've seen so much energy, anger and insistence in ages. If this was a forum about curing cancer, we'd have sorted it by the second day of E3.
Personally I think our expectations, reactions and assumptions have become out of balance. We've had some great E3s before and quite a few okayish ones. Now people expect a MEGATON or it's 'the worst E3 ever'. But with costs and development times being what they are now, the chances of a big reveal in these times are greatly dimished.
We demand new announcements of new games, but we don't just want just the announcement or a CG video, we want to see the actual game running, preferably in people's hands. And we don't want a 10fps jog-fest (else it gets torn apart) we want it to look like it will play when we buy it.
With long development times and budgets, aren't these expectations unreasonable to demand for every trade event? It's not like anyone can crack out a game in a few months now. How many big reveals of a previously un-announced game can you think of in the last three years? LBP, a game in development for a long time at atiny studio is one. Are there many others?
Nintendo have just had a single trade show where they showed little for traditional gamers. So they have apparently 'abandoned' traditional gamers for good (despite having released one of the greatest traditional games of all time only half a year before). Logically does it make sense that all the great designers at Nintendo have jointly agreed to do this, or is it more likely that they just didn't have anything ready to show? Surprisingly, the noise now coming out seems to point at the latter.
It's not as if Nintendo delivered their AAA games at a fast rate in the past. Excellence takes time. You have always had to wait for them in the past - why is that likely to be any different now?
It seems that gamers (more than any other group of people) are so quick to expect the very best and then condemn something when it doesn't meet that lofty expectation. We then jump to conclusions and always assume the very worst, even though experience should show us that the worst rarely comes to pass.
I don't know if the solitary confinement and lack of sun causes a lot of pent up rage? Maybe games do make you violent? It just seems that some people's behaviour isn't that far away from 'I want my chocolate milk!!!'.
I've watched with interest all the recent threads (on this forum and others) about E3, Nintendo's apparently change of focus and lack of XBox 360 free demos. I've don't think I've seen so much energy, anger and insistence in ages. If this was a forum about curing cancer, we'd have sorted it by the second day of E3.
Personally I think our expectations, reactions and assumptions have become out of balance. We've had some great E3s before and quite a few okayish ones. Now people expect a MEGATON or it's 'the worst E3 ever'. But with costs and development times being what they are now, the chances of a big reveal in these times are greatly dimished.
We demand new announcements of new games, but we don't just want just the announcement or a CG video, we want to see the actual game running, preferably in people's hands. And we don't want a 10fps jog-fest (else it gets torn apart) we want it to look like it will play when we buy it.
With long development times and budgets, aren't these expectations unreasonable to demand for every trade event? It's not like anyone can crack out a game in a few months now. How many big reveals of a previously un-announced game can you think of in the last three years? LBP, a game in development for a long time at atiny studio is one. Are there many others?
Nintendo have just had a single trade show where they showed little for traditional gamers. So they have apparently 'abandoned' traditional gamers for good (despite having released one of the greatest traditional games of all time only half a year before). Logically does it make sense that all the great designers at Nintendo have jointly agreed to do this, or is it more likely that they just didn't have anything ready to show? Surprisingly, the noise now coming out seems to point at the latter.
It's not as if Nintendo delivered their AAA games at a fast rate in the past. Excellence takes time. You have always had to wait for them in the past - why is that likely to be any different now?
It seems that gamers (more than any other group of people) are so quick to expect the very best and then condemn something when it doesn't meet that lofty expectation. We then jump to conclusions and always assume the very worst, even though experience should show us that the worst rarely comes to pass.
I don't know if the solitary confinement and lack of sun causes a lot of pent up rage? Maybe games do make you violent? It just seems that some people's behaviour isn't that far away from 'I want my chocolate milk!!!'.
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