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    a little vid of what dj max could be like



    theres a lot of great music games on psp, and i can see the vita being amazing for them too

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      Originally posted by Shakey_Jake33 View Post
      I think we all agree that piracy is a major problem, but I'm not convinced it 'kills' consoles. In most cases where piracy is cited as causing the death of a console, there are actually much more fundimental causes for the console's unpopularity e.g. the Dreamcast, to a lesser extent the PSP.
      agreed - it hardly killed the psp and the proof is a new revision has just been released

      the psp just couldnt hack it, next to the ds

      piracy is rampant on the ds. yet the shelves are still filled with ds games
      Last edited by dvdx2; 18-12-2011, 18:26.

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        Originally posted by Shozuki View Post
        I really hope it never happens. It killed the PSP and the market as it is it'll kill the Vita. Unfortunately most people use CFW for piracy and nothing else.
        of course its going to happen - something that powerful is a hackers wet dream

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          The PSP is by no means a failure. It made Sony money. It made Sony quite a lot of money. For a while, it dominated game sales in Japan.

          It's easy to say that 'not being number one' means 'failure', but in fact I don't think Sony are particularly upset with it's figures.

          Sure, the DS shat on it sales wise, but it didn't bomb. We're not talking Dreamcast to the PS2 here. We're more talking 360 to the Wii.

          I'd like to see them make the Vita able to run unsigned homebrew stuff so people can emulate other things if thats what they want to do, but keep the actual hardware nice and secure against piracy. But it won't happen. When selling emulated games is now a part of the biz, you're not going to see emulation supported.

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            So the question becomes, if the PSP wasn't a failure (and numbers would suggest it certainly wasn't) why did it seem to lose so much momentum in software and end up being the only system left out for quite a few multi-platform games? Was that down to piracy? As dvdx2 says, the DS had piracy too, albeit it required a cart while the PSP needed nothing except what it came with. If not piracy, what else?

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              If i import a japanese vita 3g, will it only accept japanese band micro-sims?

              Also out the loop questions, is it region free?

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                It didn't sell as well as the DS because it didn't appeal to girls/parents/grandparents like the DS did. Nintendogs, Brain Training, Professor Layton, Animal Crossing & Cooking Mama won them over easily. Whilst Pokemon & Mario (Kart etc) ensured a queue of boys wanting it. The various revisions of the PSP had nowhere near the same effect on the market that the DS revisions did either.

                It didn't sell anywhere near enough games I think because they aimed for the AAA home-console experience in your hands but the results were too similar in design to those that you could play in-doors but with compromised controls and lacking in equivalent features and wow factor. Too many people opted for the big-console version instead. As for piracy, regardless of the proliferation of r4 carts, i would reckon that a far greater percentage of psp owners pirated than the percentage of ds owners.

                I really hope that the Vita has more success. I bought a JPN PSP at launch & a UK PSP Go & Feb 22nd can't come soon enough but as excited as I am for it, there is a very Year_One PS3 feel to the list of games I'm looking to buy: Wipeout, Uncharted, Everybodys Golf, Stardust HD. Personally I'll be very happy with those but I'm not sure the casual gaming public will be as enticed.

                edit: I think the all the various control/input possibilities, AR wizardry, lower priced digital games (from the off) & PS3 link-up features are what will really stand it in good stead this time around though. Fingers crossed.
                Last edited by Mr M0by; 18-12-2011, 19:54.

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                  Originally posted by Largo View Post
                  If i import a japanese vita 3g, will it only accept japanese band micro-sims?

                  Also out the loop questions, is it region free?
                  The JPN 3G isn't compatible with the UK phone signals.

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                    CoD:Black Ops 2 (or whatever the next in the franchise will be), simultaneous release with the console version, with your stats & rank progression unlocks improving through play from either version & the Vita will do more than alright. Imagine the stats just sync to Activisions own CoD portal & even if you have the 360 version, you can still get that hour in on the train with your Vita game that you need to Prestige or unlock the next reward you want to use on your 360 later that night. It'd fly out! Activision could release a Prestige edition of the new game that included the Vita!!

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                      They should give us the ability to install Linux on it: Problem solved!

                      Wait a sec...

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                        Seeing that the JPN Uncharted is in full English has gotten me a little over excited! I don't know how I'm going to make it a week waiting for mine!

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                          So anyone got real world numbers for battery life yet? Sony are usually pretty sketchy with real figures.

                          That means everything on & using it as normal.
                          Last edited by importaku; 18-12-2011, 22:31.

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                            The estimates for battery life were fairly similar to that of a 3DS at around 3-4 hours. Though it seems an obvious fit, I'm not convinced that the Vita will ever play home to COD installments. Outside of 360/PC/PS3 Activision are very flakey with COD releases and I'm thinking they won't see real worth in bothering till a good while in by which time peeps won't care. Most won't use their Vita's for it anyway. This gen dev's need to really think hard about what is a suitable fit for the Vita so the same PSP mistakes aren't made.

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                              Well last time the psp was a half baked home console. Enough power to play ps2 games but that missing stick...

                              This time they've made a ps3(kinda) with enough controls, 3G for constant connectivity and ticked pretty much every box. For me it's perfect. Sadly that was probably the wrong thing to do though. That Experia Play should have been the next Sony handheld. Beefed up a bit of course. They should have made the best game playing mobile phone on the market (running android) and they would have simply won the handheld wars this gen.

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                                GamesRadar+ takes you closer to the games, movies and TV you love.


                                Inside a Vita

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