Three tracks and five cars just doesn't add up to that price, even if it is lower. That's just above a demo these days. DLC like that is probably working well for them on the App Store but the base prices there are less than a fiver. The same model doesn't work at ?30. Sounds mostly like Namco have just lost it.
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Originally posted by dvdx2 View Postgood point, i was thinking that myself - how can you release a game with 3 tracks in this day and age?
I waited for the original on the PS1 to come down to a tenner before I bought it, what do people think this is worth?
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Noticed the last game I designed before leaving has the concept video on the Vita Augmented Reality trailers. Its the Flick Ball (prototype) Not sure how different it will be when it comes out though.
Last edited by FelixofMars; 24-11-2011, 22:15.
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I read on one website that the graphics chip can do 60 fps @ 640x480, I'm not sure if that means we won't see games at 60 fps or can the screen upscale lower resolutions or something? I assume we won't be seeing games with borders because it's displaying 640x480 on a screen with a higher resolution, but no upscaling!
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There's a few titles from Sony's launch list alone that I think I'll be buying on day one.
Uncharted: Golden Abyss
WipEout 2048
Everybody?s Golf
MotorStorm RC
Little Deviants
and maybe Escape Plan.
That said if the Vita does Remote Play of all PS3 titles & does it well then maybe I won't get Wipeout after all. Of course there's still the third party titles to consider too. Good job all I've asked of anyone for Christmas are hmv vouchers to pay for it all.
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Originally posted by Party boy View PostI read on one website that the graphics chip can do 60 fps @ 640x480
e.g. it could be a boring, spinning cube or it could be a level from Uncharted.
I think it might be talking about Remote Play, though.
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