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BioShock Infinite

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    #61


    I don't like the changes that have been made to Elizabeth.

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      #62
      The look isn't massively grabbing me at all really. I appreciate their efforts to make it visually very different to Rapture and nice to get away from 'next gen gritty brown' but the really bright and colourful thing makes it look very cartoony. Like it's gone to the whole other extreme. And what I'm seeing just seems to be like, look, everything's moving! I imagine being in control of it is a whole different thing to just watching a trailer though. And, hey, it's Bioshock so I'm going to be giving it a go anyway but, so far, it's not yet exciting me beyond being a new Bioshock.

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        #63
        Originally posted by Bort View Post
        I don't like the changes that have been made to Elizabeth.
        The first model was definitely better. Other than that, this looks very interesting even though I didn't play Bioshock 1/2.

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          #64
          If I'd seen that trailer 10 years ago it would have fried my brain. Looks good to me.

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            #65
            Given the clean look of the game I'm curious how the logo now ages like the main series one, maybe we'll get some more murky areas. Either way I'm loving this

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              #66
              Holy cow, was that in game? Looked very nice, dammit, why have I never invested time in bioshock before?

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                #67
                I loved the look of the game....than mr levine ruined it by talking about how MOVE was going to improve the experience

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                  #68
                  Not for me, I'm getting it on 360

                  It does look amazing though and Move support will be optional so even on PS3 you won't be forced into using it if you don't want to.

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                    #69
                    Originally posted by Spatial View Post
                    Not for me, I'm getting it on 360

                    It does look amazing though and Move support will be optional so even on PS3 you won't be forced into using it if you don't want to.
                    Actually, I've heard you will be forced to do it. GAME group are selling preorders now, you have to put down your deposit and part of the terms and conditions state that you will have to play it with move.

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                      #70
                      Wow that trailer looked amazing.

                      Although at the same time I would throw the pad against the TV if I fell from a great height by accident and had to climb again. LOL

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                        #71
                        Love the vid. Really like the cartoony look of it and the graphics overall look fantastic. Im just hoping there isn't to much rail grinding and sliding to do but i think its a great idea to get around nonetheless.

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                          #72
                          Move is actually really good, I don't know why you are all so down on it. It makes KZ3 an incredible experience.

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                            #73
                            People don't like change, you have the same kinds of comments for the Wii and the same comments for Kinect.
                            People just need to be a little open minded, none of these things are intended to replace our games, just enhance them in different ways.

                            It's gonna take developers a while to get the knack of the best way to use these things in games, just like it has taken a while for Iphone games developers to really understand what works and what doesn't.

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                              #74
                              Personally Move support doesn't worry me. We're 6 years in with motion control and I'm starting to feel like developers are used to implementing them, it's just that it's an inferior control scheme. Sometimes the wheel doesn't need reinventing

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                                #75
                                I was tempted to buy a Move the other day to try it out as I have Killzone 3 sitting here waiting to be started.

                                Given that this is Ken Lavine, I would have thought that if they've chosen to use Move in the game, it will actually be worthwhile having it in there.

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