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Mirrors Edge: Catalyst

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    #46
    Including the gunplay wasn't in itself a bad idea, I just feel it contradicted much of the game.

    The heart and soul of the game was the freerunning, running across buildings so naturally and carefree, yet with such careful skill and timing. It felt peaceful and leisurely, yet challenging and engaging. The gunplay seemed to awkwardly get in the way of this, especially because there were many situations where you could not choose to be a 'runner' and avoid conflict. If they're going to include gunplay (which I'm not necessarily against), then it needs to be executed in a manner that encourages you to be the runner that you're supposed to be, the gunplay something with genuine risk. You're not supposed to be a killing machine, you're supposed to be a runner.

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      #47
      As long as they make it, I don't care if it has the gunplay or not.

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        #48
        Didn't like the fight bits, and thought the storyline was somewhat naff... other than that, loved the rest of it. For a sequel I'd hope they keep the visual style, make any combat sections more fluid/less awkward, and they bloody better re-contract Solar Fields for the soundtrack. The ambient soundscape he produced for the game is awesome.

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          #49
          The gunplay in the first game was rubbish, I didnt understand why it was even in the game. This is a game about running about really fast so why try and shoehorn in things that stop you from running about?

          Its like giving Sonic the Hedgehog an Iron boots power up.

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            #50
            The aiming was so lame it was virtually impossible To hit anything with a gun anyway.
            I'd like to have it so you can only use a gun as you disarm someone, you can disable the person holding the gun or use it to auto kill someone else in range for a cool combo kill, you'd be able to chain together these disarms and kills to get through several guys at a time without disrupting the speed too much.

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              #51
              The latest video of Uncharted 3 that is in the headline thread for that game has a bit where the player disarms a guy and then imediatley starts shooting at someone else with his gun, its all done very smoothly and looks amazing.

              If a third person shooter can create that kind of kinetic and free flowing feeling when the camera is actualy switching about then surley a first person shooter can do it?

              Well, you would think so anyway.

              Though having said that i still dont think gunplay should be in this game.
              Last edited by rmoxon; 09-10-2011, 23:12.

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                #52
                This appeared today



                And yes, those are the placeholder boxes that amazon are using for Xbox One.....

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                  #53
                  not sure if that image was working, amazon have now pulled the page

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                    #54
                    I can't wait to see what this looks like, although I doubt I'll be playing it if its a Xbox exclusive.

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                      #55
                      Appeared on ea.com today and got promptly removed....

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                        #56
                        If this turns out to be an X1 exclusive, I am getting myself ready for the grand back-pedalathon about not buying the console.

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                          #57
                          You would pay ?500 for a 5 hour game?

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                            #58
                            Can I borrow your copy?

                            Mirrors Edge was a weird one. I loved it so much at the time, but I find it incredibly hard to dip into again now - I've tried a few times, but it takes so long to get back the muscle memory that you really need to dedicate a few days to it before the flow comes back.

                            A new game however.... It's a tempting prospect indeed.

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                              #59
                              Originally posted by nakamura View Post
                              You would pay ?500 for a 5 hour game?
                              Try 40 hours? I was sucked in for weeks in the timetrial mode. And then the DLC TTs

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                                #60
                                It's still a 5 hour game for most people.

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