Running in 30fps also means you don't have to run the AI, physics and other gameplay quite so fast either as running quicker than the display gains you nothing. (although most games decouple them these days, you still don't want one lagging behind the other too much).
The current gen is really bumping up agaisnt the memory limitations of the hardware, unless that gets a sizeable kick then adding more GPU grunt gets you nothing anyway.
The current gen is really bumping up agaisnt the memory limitations of the hardware, unless that gets a sizeable kick then adding more GPU grunt gets you nothing anyway.
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