Originally posted by Finsbury Girl
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What I would like to have seen is better allied AI as the series developed. In fights far too often you either have to forget about your squad or the reverse: micro-manage.
Enemy behaviour has always been, I think, comparatively good. But so many times I've found one of my squad running around right in front of the enemy like a loon or refusing to move out from behind a crate or getting in your way just as you desperately need cover or using their most powerful special attacks on the weakest enemies just before you really need them.
The unnecessary rubber band effect also annoys; when you reach a certain distance away from them they move automatically to rejoin you. Maybe there is a reason for that but In some bigger combat areas it actually limits your tactics.
However when you can get your squad members to stay where you told them to stay it can work fantastically well. You draw the enemy on to Shepard and they cross the T your squad can be a really effective tool. It is very satisfying when, unlike some other games I've played, they can and do contribute significantly to winning a fight.
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