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Nintendo WiiU : Thread 04

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    Well, a PS3 controller is a Sony controller. The point is, when you plug one into a Windows PC Windows doesn't know what to do with it. Whose fault is that? There are loads of controllers for PCs. Each manufacturer either adheres to the HID protocol or they provide their own drivers. Sony aren't making DS3 controllers for PC gaming. They don't care. If you want to use a DS3 on Windows then you need to look to third party software I'm afraid. Microsoft make a controller called "Xbox 360 Controller For Windows" so you'd expect there to be a driver for that:



    Valve are bringing their own pad out, Dual Shock 3s aren't something they're interested in either.

    I used to use the PS3 Move directional controller on Windows using some 3rd party driver. Was great for playing MW, using that instead of WASD to move around.

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      Originally posted by Brad View Post
      We're talking about Nintendo not making their own controllers work on their own system.
      Totally agree with you and Jim G, there is no reason for Wii games that needed the Wii classic controller shouldn't work with the Wii U Gamepad or the pro controller.

      One of the real bonkers control issues that Nintendo need to fixed is for the Virtual Console and New Super Mario Bros Wii. Is you require three controllers to play two player!! The gamepad doesn't count as player one for some games, so the first Wii remote you sync is also player one and the second Wii remote will be player too.

      They've fixed it for Super Mario World 3D, but it's still a legacy issue for some of the older games and shouldn't be happening.

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        Originally posted by Party boy
        And how come the PS4/Xbox One gets a seperate thread for negativity yet we still get people like you who don't even own a Wii U coming in here moaning about it?


        Because that thread was fun. And there isn't an overwhelming tide of positivity about mostly crap games in the Wii U thread to deal with.

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          Originally posted by Kaz 'wakka' Hirai View Post
          The number of controllers you need to fully utilise the Wii U's features is patently ridiculous, especially considering half of them look the same and have the same buttons.

          Kryss you say that Jim G knew 'full well' that the Pro controller wouldn't work with everything, but that's probably not going to be clear to most people, unless they are absorbing and memorising information about games on a daily basis like most of us on here. And if you disagree with that, you must be named Shigeru Miyamoto.

          It's another area where the Wii U, as much as I love it in so many ways, just misses the mark hardware-wise for me. Like the terrible stock gamepad battery life, resistive screen and awful eShop app (I think it might literally just be an HTML page). Oh and the way that most of the apps look crap on a TV because they're designed as tablet-style apps for the gamepad. Why duplicate what's on the screen to the TV for these apps?

          It all just feels a bit 'beta'. However being able to jump into Miiverse and the actually surprisingly decent web browser without quitting a game is great and does feel like a step up from PS3/360.
          Now you're just being silly.

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            I know this is going off topic but Sony said they will be doing a driver for the DS4 this time for windows. I expect more generic comparability with PC games then, like the 360 pad gets for PC games now.

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              Nintendo finally tell the truth, Wii U forecast reduced from 9 million to 2.8 million and $250 million loss.

              If Iawata worked in the west he would long gone. Shareholders, rightly, would deem it irresponsible to issue a 69% drop at this stage. It makes a mockery of all the "financial controls" in the company. Imagine going to your boss after 75% of the financial year and telling them your forecasts were this far wrong. It is obscene.
              Last edited by jim g; 17-01-2014, 08:11.

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                Its a massive failure to miss targets to widely though that article also feels like it misses the point of Nintendo. There's no point them banging on about the mobile market as unless Nintendo make a phone they aren't going to fully embrace it and frankly don't need to. Mobile and tablet competition can't be killing WiiU when XBO and PS4 are doing so well in contrary to it, same goes for 3DS which in theory is even more likely to suffer yet is doing fine.

                The trouble is, the market loss is amplified by just how exceedingly well the Wii did, there was always going to be loss barring Nintendo striking gold twice in a row. The other issue is the system itself rather than outside factors bearing down. Its too expensive (you can find bargains by now but people aren't looking to notice them) and it still missing consistent sales compelling software.

                Mario 3D World is excellent but can't alone carry a 14 month old system. Sure Nintendo have released other good games like Pikmin 3 but only a fool would think such software would have shifted hardware. All filler and no killer. Mario Kart and Smash Bros have historically been hardware shifting heavy weights so things should be better this year but Nintendo needs to start promoting the system more, speeding up its software production, considering more than one entry of key software per generation, more console limited editions... Basically the stuff that appeals and sells but Nintendo don't make effort to do.

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                  Producing games for phones is the oh-so-obvious solution that analysts love. Sure, in the short term this would increase their cashflow. But by selling a proper Mario game for ?3.99 on the App Store with in-app purchases, they would irrevocably damage the brand and never recover to their previous levels of profitability. It would be an absolutely awful long term strategy.

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                    I agree Wakka, especially after reading the posts from Duncan in the Steam thread. Driving game prices down so far will end up causing long term damage as people on mobile markets do not value the games on them.

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                      Originally posted by Superman Falls View Post
                      All filler and no killer. Mario Kart and Smash Bros have historically been hardware shifting heavy weights so things should be better this year but Nintendo needs to start promoting the system more.
                      Nintendo have over used Mario for too many years now and it's showing in sales that and Super Mario 3D World is good but not great it's a nice filler game till a main Mario game arrives. Mario 3D World has already crashed out of the top 40 charts in the UK which is very concerning considering the fact that **** likes Aliens:CM is still in there.

                      I think Iwata isn't a strong leader and I don't think he's the right man for the job, I'll be surprised if he's still in the job in two years times as I suspected the shareholders want his blood right now.

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                        I'd agree about Mario, its all the Party's, Golfs, Tennis etc that drag it down somewhat. I think Iwata gets a fair bit of forgiveness atm because of the Wii and DSs success but given the development cycle they have to be more the last remnants of Yamauchis reign rather than his own full successes. It took drastic action to get 3DS back on track which is what makes their stubborn refusal to do the same with WiiU even more frustrating. It must though mean a fresh approach to the next system, maybe even an end to the low power low cost innards

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                          The news of the WiiU struggling doesn't surprise me it so bereft of actual content its crazy, Nintendo could fill the download store with tons of stuff but they don't seem to be bothering and instead are launching things like the not very fondly remembered Dr Mario but now with Luigi and a ?12 price tag, recent release on the WiiU, Edge which is an ancient IOS game that there trying to charge to much for, and a very strange Nintendo retro game that costs a small fortune.

                          I think they should be releasing more reasons to pick up and use the tablet than they currently do we have seen wiisports cut up and released piecemeal and for a game that came free with the original wii i wonder how thats working out sales wise?? i would guess not very well, I don't think this is the way to go at all, if Nintendo is courting Dev's to bring tablet and touchscreen style games to the wiiu marketplace, then it needs to give people a reason to play these games on the WiiU for a higher price instead of on there ipad or android tablets.

                          Nintendo badly needs some more pick up and play experiences for the more casual market imagine a a Yoshi game where your flinging eggs at Mario enemies instead of flinging birds at pigs, Pic-cross seems like a good fit for the wiiu, as dose professor Layton, it would certainly make a lot more sense for Nintendo to be focusing on getting its fingers in as many pies as it could rather than its usual tactic of keeping gamers waiting and hoping for some content.

                          Also why is there not a Mario paint style thing aimed at kids as a free download the amount of art on the miiverse surely must show nintendo how much call there is for this.
                          Last edited by Lebowski; 17-01-2014, 10:46.

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                            Mario hasn't lost anything. Obviously the new game isn't selling millions because the system isn't selling, that's the simple reason. Look how many units Mario games sold on the Wii. Or look at the 3DS, guess what the TOP 3 selling games are there? 3D Land, followed closely by Kart and then NSMB2 and it isn't even a contest.

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                              Originally posted by S3M
                              Nintendo have over used Mario for too many years now and it's showing in sales that and Super Mario 3D World is good but not great it's a nice filler game till a main Mario game arrives.


                              Wow, really harsh. 3D World is a lot better than filler. It's brilliant.

                              I don't think Mario has lost popularity at all. So few people own Wii Us that 3D World was always going to have a hard time selling.

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                                In fairness though, I would agree that perhaps the strength of Nintendo's IP might not be quite what it was even a couple of years ago. Is a new main Mario or Zelda game going to shift units like they did in the past? I'd honestly like to think so, but I'm not so sure.

                                It's true that the sales of these games are limited by the install base, but that's the point - these games need to be system sellers, selling the system.

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