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Nintendo Switch: Thread 09

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    Cheers for the fulsome answer, DoggThang. I think I'll need to check that out.

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      I think it's because of how they seemed to look more Mario Kart Tour than Mario Kart 8. It's like the SNES track in the main game where half the track elevates up into the air at the start, or the other one with the broken boards over water etc. These seem much more straightforward and empty but ultimately more is more.

      Whilst we're at it, I'm surprised there are no new racers or karts etc too as when it comes to all the merchandising that's done on the game that's its bread and butter

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        Originally posted by Neon Ignition View Post
        I think it's because of how they seemed to look more Mario Kart Tour than Mario Kart 8. It's like the SNES track in the main game where half the track elevates up into the air at the start, or the other one with the broken boards over water etc. These seem much more straightforward and empty but ultimately more is more.
        They might've focused on Tour because the tracks in Tour used some elements from 7, and might just be more presentable at this stage. There's just less work to do on them. Whereas something like Wario Stadium requires a complete rework.

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          I wonder if the MK8 team is even working on them, the track waves might just be the Tours team work given so much of it is done. If that were the case then future Waves tracks for both games could become easy to work out

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            I was able to catch up tot his during lunch break. A lot of games, with some surprises, but also a lot of "don't care"s...quick rundown:

            What I'll get for sure
            Advance Wars 1+2 (also, nice birthday present)
            Splatoon 3 (didn't expect it so soon)
            Front Mission
            SD Gundam Battle Alliance
            Xenosaga Chronicles 3

            The maybes
            Kirby (this looks like what Balan Wonderworld should have been)
            Klonoa (hopefully this will lead to a new game though)
            Triangle Strategy (will try demo as see what comes out of it)
            GetsuFumaDen (will have to read reviews)

            The don't care group
            FE Warriors Three Hopes
            No Man's Sky
            Mario Strikers
            Disney Racer
            SW The Force Unleashed
            Assassin's Creed
            Chrono Cross
            That baseball game
            Kingdom Hearts
            Portal
            Live A Live
            Switch Sports
            Taiko no Tatsujin
            Cuphead DLC
            Earthbound + Earthbound Beginnings (at least if they keep them on the online membership)
            Kimetsu No Yaiba
            LEGO Brawls
            Two Point Campus
            Mario Kart 8 DLC (they could have thrown a few tracks fo free but I guess they know that a lot of the MK8 playerbase will just gobble this up, and...till the end of 2023? No MK9, then)

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              Force unleashed is going to run like an absolute dog on Switch, terrible console for a port.

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                Originally posted by fishbowlhead View Post
                Force unleashed is going to run like an absolute dog on Switch, terrible console for a port.
                Why would you say that?

                I mean, surely the Switch can do an Xbox 360 game. Look at Bayonetta.

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                  Originally posted by fishbowlhead View Post
                  Force unleashed is going to run like an absolute dog on Switch, terrible console for a port.
                  They implied it's the Wii version, with motion controls and the 1v1 mode. It also looked like a Wii port, not quite up to the "main" version.
                  Also, Dark Souls runs better on Switch than X360/PS3, the console is at least as powerful as those.

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                    Sorry don’t mind me I thought it was the newer one by Respawn, Fallen Order.

                    Nothing to see here.

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                      Originally posted by briareos_kerensky View Post
                      Also, Dark Souls runs better on Switch than X360/PS3, the console is at least as powerful as those.
                      I might get this if I see it second-hand. I could of course play it all tarted up on my PC but the simple fact is I'm not such a huge fan of From's output. As a handheld side gig it'd be nice. 30FPS somehow doesn't bother me so much on screens smaller than 10".

                      EDIT: There we go. https://www.marktplaats.nl/v/spelcom...euw-in-plastic
                      Last edited by dataDave; 10-02-2022, 10:43.

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                        I don't know how the versions compared to each other but I'd have thought the Wii version would be pretty poor.

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                          Originally posted by Dogg Thang View Post
                          I don't know how the versions compared to each other but I'd have thought the Wii version would be pretty poor.
                          IIRC the Wii version is a different game; it's a similar situation to Sonic Unleashed.

                          I seem to remember it being a disappointment because people really wanted a Wii game where you wielded a lightsaber like in modern VR titles like Vader Immortal, but naturally the game didn't deliver that and LucasArts never gave the impression it would be like that. Though Red Steel 2 did that pretty well on Wii.

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                            Originally posted by Asura View Post
                            IIRC the Wii version is a different game; it's a similar situation to Sonic Unleashed.
                            Ah yes, I think you're right. I think it might be similar to the PSP version at the time, which was okay but not fantastic. And it didn't even have the character's cool stance in that version.

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                                Well I’ve been playing Exhumed and it is fantastic on the Switch. Smooth and has gyro aiming by default and it works perfectly. Ran through a few levels and it’s as good as it ever was. Weird seeing both the spider things and the scorpions together though. They say it’s the PS1 version and Saturn mixed. I have a feeling that the level design is the PS1 version, at least from what I’ve played so far but I’d be interested to see a breakdown. How the bombs work will tell me a lot.

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