In some ways Awakens is a mixed bag. There were a coupke of moments when I wavered on the initial character model but I found the further away the camera got the more obvious it was a character model it became. The city and the freeway explosion looked insanely good. NPCs largely looked quite bad but purely in terms of what its intent is it was a success
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The Matrix Awakens
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Originally posted by fishbowlhead View PostGet that running at 60 and you have my vote. Cool tech demo and definitely nice to have released it for the public to play, no doubt its just a big metric collect a thon for the publisher but hey ho, can’t blame them.
Haven't actually got round to trying it yet!
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Graphically that is ridiculously good. But, it cemented my thoughts that better graphics aren't what I want. I want better games. That wasn't even a game of course but their idea of that being a game would be a **** game. I want better games. The exception to this, for me, is that I do want better graphics in VR, basically the 2D fidelity we currently have but in VR. It was impressive though when you consider that graphics that took thousands of hour to render for The Matrix movie can now be done on a home console. Incredible.
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Originally posted by MartyG View PostOnly in that it runs at 24 fps a lot of the time.
If that level of fidelity can be run at 60 fps then it's going to lead to some impressive looking games this gen.
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Originally posted by MartyG View PostOnly in that it runs at 24 fps a lot of the time.
If that level of fidelity can be run at 60 fps then it's going to lead to some impressive looking games this gen.
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