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    #46
    Originally posted by nonny View Post
    I agree but also remember the first game was made by a small team on a small budget. It was pretty limited in overall gameplay mainly because it had to be... It was literally an indie title.

    This one has clearly gotten a bigger budget to play around with and more time to invest. I'd hope as a result it's going to have more depth and scale to go with it.

    That is very hard to judge at the moment given what we've seen but I'm hopeful it's not all just fancy graphics and simple gameplay.
    Didn't know that. I just assumed that because they'd been around for 20 years and made heavenly Sword, Enslaved and Devil May Cry that it was a decent budget. The closing credits had about a thousand people listed too!

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      #47
      Originally posted by Neon Ignition View Post
      The risk with Hellblade I feel is less that it will be bad, more that scaling it up will lose what made the original the game it was. It's curious they're going all in on it rather than make a new IP given the nature of the first game
      This exactly. If ever a game didn't need a sequel...

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        #48
        Originally posted by Neon Ignition View Post
        The risk with Hellblade I feel is less that it will be bad, more that scaling it up will lose what made the original the game it was. It's curious they're going all in on it rather than make a new IP given the nature of the first game
        Well yes, it could go either way right now and only time will tell. It does look pretty slick this far though and I actually really enjoyed the original though it got repetitive.

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