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    Looking nice but let's hope they tighten up the gameplay as well.
    ​​​​​​

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      Sandland Demo is out for Steam / XBox / PS5. You just get dropped into it and it felt a little empty at first, but after playing for an hour I can see promise. It's still on my radar, I just wish we'd get some updates on Dragon Quest III.

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        Originally posted by briareos_kerensky View Post
        Rooster Teeth shut down by Warner Bros. The podcast will continue, but apparently WB are looking to sell that off as well. I honestly don't remember when I've last heard of Rooster Teeth before this.

        https://deadline.com/2024/03/rooster...ue-1235847264/
        I never finished Red vs Blue (it got a bit wild down the line) but the opening "You ever wonder why we're here?" is still one of the funniest things I've ever seen.

        God speed them, however they end up

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          EDF! EDF!

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            New mecha FPS farming simulator

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                The Operating System for Gaming


                Just stumbled upon this in some GDC news. Not only is this another handheld device coming to market in the PC space but they're also claiming to have a better OS than Steam OS in terms of PC store compatibility.

                They're aiming to release the OS with support for existing handhelds this year so the Steam Deck, ROG Ally and Legion Go would be able to use it.

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                  Hmm, McMaster.

                  Not sure I'd take that at face value - also a closed Linux OS? Will see where it goes, but I'm not sure I see the appeal of paying for a Linux distro unless it offers something that no other Linux OS is offering - it'll still be beholden to the same AMD/NVIDIA drivers and sit on the same kernel, and use the same Proton compatibility layer.​

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                    Yeah I don't like that bit either but I do appreciate any start-up company looking to disrupt the market. It'll probably come to nothing and I think charging for the OS is probably the wrong move...

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                      Originally posted by nonny View Post
                      Yeah I don't like that bit either but I do appreciate any start-up company looking to disrupt the market. It'll probably come to nothing and I think charging for the OS is probably the wrong move...
                      To me seems they're trying to sell the OS more than the handheld, considering they are touting the OS will run on their direct hardware competitors.

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                        It's what McMaster did with CyanogenMod, tried to commercialise it which ultimately killed it and the community around it, hence my hmm when I saw his name.

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                          Originally posted by briareos_kerensky View Post

                          To me seems they're trying to sell the OS more than the handheld, considering they are touting the OS will run on their direct hardware competitors.
                          Maybe... I assume they need the OS to gain popularity otherwise no-one is going to give their handheld a second look when you've got big players like msi, lenovo and ROG already competing alongside Valve (and all the other handheld makers).

                          Charging for a Linux build is possibly not going to work but it really depends on how good the OS is compared to SteamOS, which I'd argue is the current benchmark to beat.

                          Microsoft may yet cook up something that works in Windows, especially if the Xbox handheld is real. Nvidia also sounds like they're about to enter the market...

                          Grab your popcorn.

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                            Redhat have been charging for Linux for years but their audience is enterprise, this is very different.

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                              That's really more about paying for 24x7 support though, as you say, it's very different.

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                                Kotaku will be undergoing a shift in content, as their parent company G/O Media want to refocus from news to guides, requiring writers to produce at least 50 guides per week. Jen Glennon, Kotaku's editor-in-chief, resigned on the 21st citing this change as the primary reason.

                                Kotaku EIC Jen Glennon resigned Thursday, citing a deprioritzation of news in favor of guides content at the G/O Media-owned gaming site.

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