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Originally posted by Neon Ignition View Post
Good to see it getting re-released for modern formats with modern QoL improvements.Last edited by Nu-Eclipse; 21-07-2024, 08:58.
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xbox getting swerved by both SNK and Capcom here with regards to SVC Chaos and MvC Fighting Collection. Just not worth it or Sony had some hand in this? To say it wouldnt be worth it, would be strange, if you just put a digital version up. Pardon my glorious development/publisher ignorance here.
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Originally posted by JU! View PostDue to my mad searching in OSN and the internet. It is a Steam re release available now. Consoles available Monday 22.07.24.
Onto my wishlist it goes. I think I'll wait for a price-cut.
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Originally posted by wakka View PostGame Focus was cool. Sucks that TCR is just kind of a completely different thing nowadays.
TCR and Oxford Street are just completely soulless now, even by today's high street standards. I personally find it very telling that it's nowadays the very last place I ever want to go to unless I'm travelling through it or absolutely have to go there, as opposed to when I was more than happy to go there in my spare time.
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"No one from HG survived the layoffs, nor will they have anything to do with game launches moving forward"
Ziff Davis have gutted Humble Games and have put out a statement about "restructuring operations", whereas impacted staff are being much more direct about what's happening - immediate layoffs for all staff, and handing over of responsibilities to a third party consultancy. Below quote is particularly damning and would suggest that the original investment was made with a staggering lack of knowledge about how publishing works.
"The business models were just incompatible with each other,” a former Humble Games employee told Aftermath. “Ziff is very good at owning a lot of media and increasing revenue in advertising, and Humble Games publishing was just not something that agreed with their business model. They needed money. They needed it now. They wanted to see an immediate increase in revenue after investing cash into a business, and unfortunately that's just not how games works."
Another former Humble Games employee told Aftermath: “Ziff Davis does not understand the world of game development – and the principle that when you invest money, a game is not released in six months but takes time to be done – and were starting to not like this when they understood its workings, so with their stock going down, they simply decided they did not want to be in that business anymore. Their decision was not rational and will really hurt indie development in the long run, on top of their employees and the project in development.”
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