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PlayStation 5: Thread 05

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    Destiny 2 launched in 2017 what other game from 2017 is still relevant? and up until recently it was still bringing in enough revenue to support a massive studio of 1400 people.

    To be fair to Bungie the game that came out in 2017 is unrecognisable from where it is today, you cant even play the orginal d2 campign missions anymore, because its a game that gets new content regualty added to it they have been working on one new big DLC for Destiny each year as well as seasonal story content that drops throughout the year.

    The big DLC's include an entire new planet to explore, a new set of story missions new enemy's, new Armour, new weapons, new strikes, Dungeons as well as massive new 6 man raids, They have been remastering older raids from D1 also as part of their free seasonal content, theirs also loads of free events through the year, its why they haven't done a destiny 3. they have been in constant production on Destiny content and transitioned destiny 2 to a platform quite a while back. Think of it like the yearly Call of duty updates but without them relaunching the base game each time.

    Its not been a perfect system though as if your not fully invested in the game you end up with this house of cards scenario where new players jump in buy the latest dlc, and get caught up in the "you dont own this dlc" trap when trying to progress other planets. I always thought that when a new dlc comes out they should move the older dlc onto free to play style system. Ive always seen buying the new DLC every year as like paying a yearly fee to keep playing the game like its a subscription service.

    With regards to the removal of older content i can see why they do it the install size for destiny is massive as it contains years and years of content all built on top of each other (that nobody is playing anymore), no other game works like this in the marketplace bar Genshin impact which also has an install size problem and has moved to events that rotate in and out, its Archipelago summer event only stays in the game a few months a year and if you don't play it over that time period you miss out on the content and the rewards you can get form it.

    It's not that they have been lazy its more they have been in constant production on Destiny

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      Originally posted by Lebowski View Post


      With regards to the removal of older content i can see why they do it the install size for destiny is massive as it contains years and years of content all built on top of each other (that nobody is playing anymore), no other game works like this in the marketplace bar Genshin impact which also has an install size problem and has moved to events that rotate in and out, its Archipelago summer event only stays in the game a few months a year and if you don't play it over that time period you miss out on the content and the rewards you can get form it.
      Warframe has all the story content but has had major reworks and when they took stuff out they would replace it with something as well, though as far as i know i do not think they ever took out story content they would tend to rework things like the Corpus level tile sets were replaced with something else and often with optimization they would even reduce the file size, and they have greatly improved the new player experience to

      What makes Warframe so impressive is...it is free no season passes no paid dlc while they had a issue with sunsetting frames and weapons as well as slots for them that seems to have improved as now possible to get them with play now

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        It was proven that the language files took up far more of the players HD than the content they removed. If file size was such an issue they would just give the player the option to only install their language pack. Problem solved.

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          The switch to making Destiny 2 a platform was the key mistake. It's fine to want to use that model but having not designed the game with that in mind from the outset it's been compromised. They should have gone straight into developing Destiny 3 as that title with D2's expansions bridging the gap. Even if they managed to make that title now it's hard to imagine enough good will will exist to maintain it.

          COD's actually a good comparison. Warzone makes a mint and Activision have studios working around the clock to pump out new maps, skins etc. I'm sure they'd love to pull a Rockstar and cut 95% of their staffing, kick back and watch the money roll in by sending out occasional updates but there's a reason they continuously have the next three installments in development at any one time. Gotta keep your releases coming.

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            Originally posted by eastyy View Post
            Warframe has all the story content but has had major reworks and when they took stuff out they would replace it with something as well, though as far as i know i do not think they ever took out story content they would tend to rework things like the Corpus level tile sets were replaced with something else and often with optimization they would even reduce the file size, and they have greatly improved the new player experience to

            What makes Warframe so impressive is...it is free no season passes no paid dlc while they had a issue with sunsetting frames and weapons as well as slots for them that seems to have improved as now possible to get them with play now
            It has a lot of free to play bull**** though, premium currency for crafting, 3 day wait times to craft the best items in the game after you grind your life away to get the materials, or you can just pay real money to get it all.

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              Originally posted by Neon Ignition View Post
              The switch to making Destiny 2 a platform was the key mistake. It's fine to want to use that model but having not designed the game with that in mind from the outset it's been compromised. They should have gone straight into developing Destiny 3 as that title with D2's expansions bridging the gap. Even if they managed to make that title now it's hard to imagine enough good will will exist to maintain it.
              it would only be a mistake if it didnt work, so far the big DLCs have sold massively well and that along with the season passes and Eververse store for cosmetic items like emotes skins ect has kept them going since 2017 with enough money coming in to sustain a studio of 1400 people and make a profit.

              Since 2017 they have launched 8 dlcs some better received than others but all have sold well.

              Curse of Osiris (2017)
              Warmind (2018)
              Forsaken (2018)
              Shadowkeep (2019)
              Beyond Light (2020)
              Destiny 2: Bungie 30th Anniversary Event (2021)
              The Witch Queen (2022)
              Lightfall (2023)

              Where its gone wrong is Light-fall was really poorly received which has had the knock on effect of low preorder numbers for the upcoming Final Shape DLC, the recent negative publicity has caused a massive wave of preorder cancels cutting off funding and putting Bungie in a dangerous postion if they where independent stll i think the cuts would have been far deeper.

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                I think that's where the mistake lies though. They might have been in a profitable position but they appear to have assumed D2 could just keep going and going. Them being derailed so easily highlights how shakey their ground was. It's a hell of a run for the game, they've just been complacent and over reliant on it. Maybe Marathon has over run and they intended that to have covered them.

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                  Not sure if it was here or Reddit where they where rumors about testing of Marathon where not going well with a group of Escape from Tarkov Streamers. but it got me thinking Tarkov is a realistic military style shooter, Marathons space guns and weird future setting is never gonna appeal to some military gun nut.

                  But also **** streamers real people don't play their games as a job but for entertainment, devs need to stop pandering to them and tune their games for the public instead.
                  Last edited by Lebowski; 06-11-2023, 09:54.

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                    Not sure if this is a Switch issue, epic account or PS5 issue. My nephew recently got a PS5 and he wanted to sync his Rocket League data from his Switch version. They created an epic games account, linked the Switch version, set that as primary for now, downloaded it on PS5, linked the PS5 to Epic. However the data and stuff he’s earned won’t sync to the PS5 despite it all showing as connected.

                    Anyone got any ideas?

                    They don’t pay for PSN currently if that’s any help, though I couldn’t find anything on this being an issue anywhere.
                    Last edited by fishbowlhead; 03-11-2023, 20:14.

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                      We don't know what you were looking for, but you found it. dbrand's Darkplates 2.0 are available for a limited time only. Don't miss your shot.


                      Looks a lot better, especially for the digital model...

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                          I wonder if this will have a die shrink or be basically the same as the 1200 phat.

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                            Originally posted by Neon Ignition View Post
                            Well there's several things to take away from that. I didn't realise the blades/shell was two different finishes... gloss on top and matte at the bottom. Why even do this? Pick one (matte) and stick with it.

                            Those plastic feet actually fit into the gap/recess between the two blade pieces... I mean, could they have designed anything worse here? It looks awful and I'm sure they'll snap or get lost over time.

                            Other than that it seems mostly what I expected though it's a shame there's no further die shrink or power efficiency gains. Good to see cooling is about the same in the smaller unit though.

                            I think I would have to get different 3rd party blades like the dbrand ones though they're a two blade design without the split which means the normal feet to place it horizontal wouldn't work.

                            What a bloody headache. Its on a par with the new Xbox being cylindrical. If you're going to make it possible to sit it two different ways make both of them as simple and elegant as possible.

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                              Watching the LTT video it shares the same die as the 1200 phat model. I figured this would be the case, there's a lot of empty space in that model.

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                                Not much difference in fan noise.

                                I'll keep my OG unit and pick up a 23 blade fan from Amazon.

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