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    #76
    Originally posted by buster_broon
    you can ever hear with games like bubble bobble - the musci is slow and the game is slow
    I thought the games played fine enough, but yeah, the music was pretty slow. That's the only difference I noticed.

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      #77
      Originally posted by E. Randy Dupre
      Strider, you got any idea what's being considered for the second pack? I've only just noticed that Puchi Carat isn't included on this one, which has pissed me off mightily - if there was ever a brilliant game that deserved a much wider audience, it's that one.
      From what I've been told, it's all the games from the other two jap compilations that aren't on this one.

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        #78
        Originally posted by Ostrog
        I thought the games played fine enough, but yeah, the music was pretty slow. That's the only difference I noticed.
        if the music is playing slow - then the game plays at the same rate, prob 50hz

        where most cabs run at 60hz

        even operation wolf the music is almost unrecognisable and whats with that huge cursor

        the intro is missing from Rastan

        will play more and find out more

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          #79
          I was surprised how "weak" the sound was on Operation Wolf. The arcade machine I used to play years ago sounded awesome.

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            #80
            to be honest this is a good retro pack

            just been thru all the games and only a couple have 'issues'

            Bubble bobble just plain slow
            same with operation wolf
            rastan - missing sequence with missing music

            couldnt find anything wrong with rainbow islands or new zealand story

            the annoying thing is especially operation wolf - its slow the music is slow but play operation thunderbolt - its perfect, fast and nothing wrong with it

            maybe within the company they farmed out the work to the programmers - just some are better than others

            shame really as most of the games run perfect with full speed and no issues

            but woth buying - if taito legends 2 has 40 games - then that will be tremendous, all we need is a taito memories 3 with the rest of the games the asian market missed

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              #81
              Just a thought... Maybe Op Wolf was slowed down intentionally since you have no gun to play with?

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                #82
                Originally posted by Kubrick
                Just a thought... Maybe Op Wolf was slowed down intentionally since you have no gun to play with?
                thunderbolt plays fine thou pal

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                  #83
                  I'm pissed off with this.

                  I read and considered everything that has been posted here, and elsewhere that I could find, and I thought:

                  1. I've been playing these games on MAME for ages, here is opportunity for me to pay for them.
                  2. I'm not hardcore enough to worry about the Bubble Behavour in Bubble Bobble, and I can get over the fact the music in some of these is missing / slow.
                  3. I can even deal with the fact that games seem to run at random speeds, that in my view arn't in all cases bound to the refresh rate.
                  4. I really want to play Continental Circus on my X-Box, and big TV.

                  So imagine my surprise when I fire up Continental Circus and discover that it's completley bugged. Every other time I play it, the speed gets limited to around 272mph and after a crash the accelerater won't even respond - i.e. you can't even move forwards. Quiting back to the menu and reloading the game is the only way you stand a chance of regaining full control of the accelerater, and even then it isn't guranteed!

                  I got this version (UK PAL release) from Play.com.

                  Anyone know how I get my money back?

                  EDIT: Before anyone asks, I am aware that there is a high-low gearshifter.

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                    #84
                    Originally posted by Widegoat
                    I


                    So imagine my surprise when I fire up Continental Circus and discover that it's completley bugged. Every other time I play it, the speed gets limited to around 272mph and after a crash the accelerater won't even respond - i.e. you can't even move forwards. Quiting back to the menu and reloading the game is the only way you stand a chance of regaining full control of the accelerater, and even then it isn't guranteed!
                    how strange, it runs fine for me...

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                      #85
                      yep no issues for me with Continental Circus either (I've been playing both the Xbox and PS2 versions).

                      One of the highlights of the package I found.

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                        #86
                        Originally posted by C'
                        yep no issues for me with Continental Circus either (I've been playing both the Xbox and PS2 versions).

                        One of the highlights of the package I found.
                        got to admit, I pretty much overlooked this when I was writing the review, but after playing it for most of the weekend, I'm regretting I didn't give it more space...

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                          #87
                          I've been tempted to buy this just for wolf and continental circus... No money though.

                          So despite the problems, for someone that isn't old enough to have played all the originals hardcore but HAS played them, would this be worth getting?

                          I have the majority of these titles on MAME anyway but having them on the xbox or the ps2 would be top if they were close enough.

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                            #88
                            I must admit i have fallen foul to the Continental Circus bug, identicle to the one above, speed limited etc......i was very pissed off, had cleared a few stages, and was in 30 position.....then all i could do was quit, its a shame its bugged cos i love this game.

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                              #89
                              If you can play these games on (the PC version of) Mame then why not route the output from mame to the TV? Its simple. Most viddy cards support output and you just set up the TV to duplicate the monitor.

                              Its fantastic. Just a shame that Mame has some ms joystick lag with Direct X (well, IMO it does).

                              You just connect the output to the S-video of the TV and everything your monitor outputs, goes to the TV too. Good for films as well.

                              Up the contrast, scanlines and about 10-20% blur from within mame32 for a decent picture.
                              Last edited by Afterbirth; 18-10-2005, 18:36.

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                                #90
                                I've already got my TV as a second monitor.

                                It's silly. I just want them on one of my consoles.

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