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WarTech: Senko No Ronde [360]

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    rawr, I'm rusty at this game. Need some practice and stuff -_-

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      I'm also a new Rondo-er - I think it's terrific. It's quite unlike anything else I've played on the 360 - looks very pretty when everything is going bullet-hell mental, and from what I've played seems a very deep, challenging game... however...

      I haven't got the slightest idea what's going on! Are there any guides to help?

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        Fantastic guide here



        (by the poster above you - dai jou bu)

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          i've gone back to this after not playing it for a week or so and i got my ass handed to me in story mode

          even on very easy the bosses still destroy me

          in particular there is one boss that you fight in a red sky over a city. you have to blow off each of it's legs as he fills your face with bullets.

          i can hardly do any damage to him. i managed to blow off a few of his legs but then got killed, repeatedly.

          i can't seem to dodge bullets from bosses quick enough. i think it's because i'm new to these types of games that i'm sucking so hard.

          any of you Rondo-ers (thanks to cavalcade for the name) got any tips?

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            Coming in here like a wet behind the ears imigrant hearing the promised land is within

            Bleeders clued me in on this and have to say having known ZERO about this game this morning I am now as excited as a kid at Christmas for the PAL release in 2 weeks ZOE like animations with a 2D fighter control system on the 360... its like something I would dream up and then dismiss as "Nah, that will never happen".

            I want to get good at this, REALLY good and totally intend on devoting as much time to this as I did to the system in DMC3... I am yours to command Rondo... teach me
            Last edited by Mardigan8; 22-05-2007, 17:02.

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              So has English version already released?
              As being a fan of Senko no Ronde in Japan for more than 2 years, I'm filled with deep emotion now.
              I'm interested in how they ported Japanese voice tracks and senko terms into English. Will their translation of script be good enough?

              Anyway,
              Originally posted by chopemon View Post
              any of you Rondo-ers (thanks to cavalcade for the name) got any tips?
              They are called Senkorers in Japan.
              I uploaded a few vids to Youtube. I hope some of them will be your help.


              --
              Sorry for my English

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                Thanks for the videos, will take a look later.

                Release here in PAL-land has been delayed until 8th June, think it's out in the USA in the next few days though.

                Your English is better than a few here, so don't worry
                Last edited by VR46; 31-05-2007, 10:13. Reason: spelling

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                  many thanks kem, i'll check those out at home and try to up my skillz

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                    still not broadband in my area.....i am really missing out on multiplayer mode

                    hope they release a sequel though would like to see it so you can dash and do special moves at the same time

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                      So the impression I'm getting, it's a bit like Custom Robo right? Anyone own this and EDF? I'm swayed towards the latter.

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                        I got this today from VG+ and have been through the story mode once now. Well it's quite confusing at first, I really didn't have a clue what I was doing, and there's no tutorial mode. There is a training mode, but that's just the usual fighting game affair with a motionless CPU to smack about, but there's no actual instruction on how to play... so I had to resort to actually reading the manual! (first time in years!)

                        Once I had an idea what I was doing I picked it up okay and it seems like a fun enough little game. I like the 'boss mode' thing, which is pretty amusing. The last level is surprising too, as the game becomes a side on schmup!

                        Graphics are pretty nice for a Naomi port, and the character art looks absolutely gorgeous in HD. It's all 60fps too but there's no anti-aliasing, and none of the current in vogue pixel shader effects.

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                          Oh and if no-one has mentioned it yet, the US release has all Japanese dialogue with english subs.

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                            Originally posted by Kotatsu Neko View Post
                            Oh and if no-one has mentioned it yet, the US release has all Japanese dialogue with english subs.
                            Given the type of game it is I am actually glad this is the case.. it just wouldn't feel right havin American or even worse British accents attached to these characters and mechs, hehe. Should arrive within next couple of days, cant wait for it!!
                            Last edited by Mardigan8; 31-05-2007, 19:40.

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                              Originally posted by Mardigan8 View Post
                              Given the type of game it is I am actually glad this is the case.. it just wouldn't feel right havin American or even worse British accents attached to these characters and mechs, hehe. Should arrive within next couple of days, cant wait for it!!
                              There's actually quite a lot of dialogue in it. The characters chatter pretty much all of the time in story mode, so when you're fighting it's impossible to read the subtitles. Fortunately what they're saying is pretty simple to understand, and also pretty pointless.

                              I tried this online this evening and the lag was on the poor side but it's still fun, even when being beaten to a pulp by someone far more experienced. Doesn't look like many people are playing though - I only managed to find one game running!

                              And perhaps it's just my lack of play time with this, but it seems quite difficult. The CPUs are really beating me up badly. I struggle to ever get close to them and they dodge my ranged attacks with ease.

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                                Originally posted by Kotatsu Neko View Post
                                The last level is surprising too, as the game becomes a side on schmup!
                                Well, it was a surprise.

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