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LittleBigPlanet [PS3]

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    Silly really, some people must have too much money paying that to get it a week and a half early. The promo copy will have little resale value too after they're finished.

    Idiots.

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      You're forgetting the promo is the only way to get the "Full UK Version Sony Tried To Ban!!".

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        Which will be fixed with an immediate patch.

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          Yes, but then the full retail will be the "edited" version. With the retail, you'll never hear the "banned" version. With the promo, just delete the update, and away you go.

          This will likely turn in to the rarest PS3 title, the first PS3 collectable even.

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            ^ lol

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              Why not though? There are titles in the past that got recalled, and the original version is now a collectable. There may be people on this forum in 5 years offering hundreds for it

              I agree it's madness, but then that extends to the whole "collectable" games scene.

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                Probably because theres far too many of them for one.

                God, gamings so utterly lame nowadays. *throws everything he owns out of the nearest window*

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                  Anyway....

                  I've got 100% on lvls 1 and 3, just missing 2 items on lvl 2 - despite completing it 5 times I can't find them! I'll look again later....

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                    The

                    ghost levels

                    are awesome! As usual, the characterisation is stunning and the new costumes were hilarious.

                    Is there a way to get the pictures you take in-game to a memory stick or my PC for uploading online? You can upload to the game server I think, but that's down, and even then I think it will just be an in-game photo galley.

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                      i cant get 100% on those same levles m8, maby we need to do it co op or somthing

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                        When it's "live" give me a shout, we'll give it a go

                        I've got 100% on lvls 1, 2, 3, 7 and 9 now I think

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                          Having mixed feelings about this so far. The presentation is excellent, some of the best I've seen this year. And I enjoy playing the levels, trying to collect everything and discover secrets.

                          BUT some of the, what I call "Amiga style", platform gameplay can get really tedious and frustrating at times. And I haven't been able to create a single playable level yet.

                          Am I alone?

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                            I think the platforming is excellent. The grab mechanic opens things up nicely. Around level 12 I was

                            being chased by a flaming boulder

                            and had to keep moving, jumping fire hazards; it felt very precise.

                            You should be able to build your own levels. As for making them "playable", that's down to the designer

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                              Originally posted by Chain View Post
                              You should be able to build your own levels. As for making them "playable", that's down to the designer
                              Maybe there's something I just don't get. Like how do you make platforms stick in place? Mine just fall to the floor.

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                                I think you need to anchor them to something (Like using two planes, one for the support and one for the platform itself) or perhaps you can use the 'dark matter' object, which I think will just stay where placed?

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