Originally posted by Zero9X
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Gears of War 2
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Completed this the other night and I have to say for the most part I thoroughly enjoyed it. Whilst some of the script was pure trash I thought the story overall was ok, and after hearing
Adam Fenix (from the locust computer and the voiceover at the end of the credits)
I'm intrigued to find out what that is all about. Think I will probably start a fresh tonight on hardcore and see if I can get any more of those achievements. Played a bit of horde (albeit on my own) and it's absolutely superb, I can see why this is the top multiplayer mode, reminds me of terrorist hunt in the Rainbow Six Vegas games.
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finished. and i am very disappointed with the co-op campaign. mainly because of the inconsistent difficulty -- the boss fights (if one dares to call them like this) especially spring to my mind -- poor storytelling and unnecessarily distracting vehicle and flights sections. an 8/10 for me due to the still intact and very enjoyable core cover & shoot gameplay.
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Originally posted by Uli View Postfinished. and i am very disappointed with the co-op campaign. mainly because of the inconsistent difficulty -- the boss fights (if one dares to call them like this) especially spring to my mind -- poor storytelling and unnecessarily distracting vehicle and flights sections. an 8/10 for me due to the still intact and very enjoyable core cover & shoot gameplay.
I'd give it 8/10. The multiplayer is good once you get used to the cheap chainsaw. If it's like Gears1 and I play it online for 18 months, I still think 8/10 is a fair score.Last edited by Matt; 01-12-2008, 15:52.
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The campaign is a 9/10 for me (co-op and single) but the multiplayer is a 7/10 (would be a 6 but have to add an extra point for Horde mode) so yeah overall an 8/10 is actually fair. If Epic fix the gameplay issues in multiplayer then it is easily a 9 or even 10 but who knows when that fix will come.
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I quite like that vehicle bit
in the snow. I also enjoyed the jaunt through the caves - when the flashlights lit up the big muthas, I almost shat my pants.
Last edited by prinnysquad; 01-12-2008, 17:17.
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Originally posted by prinnysquad View PostI quite like that vehicle bit
in the snow. I also enjoyed the jaunt through the caves - when the flashlights lit up the big muthas, I almost shat my pants.
tanks
having done a fine job in UT2004 (though the version in UT3 isn't as good imo).
I also didn't like that bit when the
jumped out in the dark. Graphically nice, but you had to shoot them in a specific sequence, right to left. It's dark so you can't see them all and it's never clear WTF is going on. That took me over 5 attempts just to figure it out, after which of course it's very easy. Not helped by the poor design choice that every time you die (after one hit) and restart it, you have to listen to the "banter" again as the tank falls off the side and the lights go off. OK the first time, funnily enough it didn't hold up on repeat listens. Was a long, non-interactive sequence to listen to, then I got a few seconds of "gameplay" before dying. Maybe I was being daft not realising what I had to do, but from where I was sitting, it was poor design.
Looked nice though
Ezee, I'd give the campaign a 6/10 and the multiplayer 9/10 - it's not as nerfed as some people thing, it just plays differently and a patch to iron out the issues I've discussed before would make it even better (though still not a 10 imo).
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