I played through No Mercy last night for about five hours straight. This game rocks! My appreciation is tempered with frustration however as it seems the AI Director was making my team pay for our relatively good performance and pace during the first four chapters of the scenario.
We kept getting to the end-of-movie rescue encounter and getting absolutely butchered by insane amounts of infected and special zombies. Every plan we came up with crumpled as soon as we began and either the Director did the opposite to what we expected or mercilessly exploited whatever weaknesses we had.
It's great that it plays so differently each time and it didn't feel as frustrating as the same amount of repetition in a regular game, but it was still disheartening to see that the AI wasn't about to let up on a clearly losing team. The fiendish bastard was literally picking us apart one by one - first a smoker would drag someone off, then the poor victim would be swamped with so many infected and boomers that we just couldn't reach them in time to rescue them. Then the Tank would show up and punch us one by one off the edge of the building
We must have played that level over 30 times without success.
I hear my team did finally manage to complete the stage in the end but after I'd gone, so I'll have to have another crack at it later.
We kept getting to the end-of-movie rescue encounter and getting absolutely butchered by insane amounts of infected and special zombies. Every plan we came up with crumpled as soon as we began and either the Director did the opposite to what we expected or mercilessly exploited whatever weaknesses we had.
It's great that it plays so differently each time and it didn't feel as frustrating as the same amount of repetition in a regular game, but it was still disheartening to see that the AI wasn't about to let up on a clearly losing team. The fiendish bastard was literally picking us apart one by one - first a smoker would drag someone off, then the poor victim would be swamped with so many infected and boomers that we just couldn't reach them in time to rescue them. Then the Tank would show up and punch us one by one off the edge of the building
![Sad](https://bordersdown.net/core/images/smilies/sad.gif)
I hear my team did finally manage to complete the stage in the end but after I'd gone, so I'll have to have another crack at it later.
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