Originally posted by jimtendo
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Operation Flashpoint: Dragon Rising [360/PS3/PC]
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Bug Madness!!!
After schlepping across miles of mountainous terrain with some dumb**** POW's who don't know whether their in Cork or New York,then clearing a base and waiting for the extraction helo.
The pilot completely fluffs his landing,coming in with way too much pitch,rotors hit the floor, resulting in an instant mission failure!
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Originally posted by analog dog View PostBug Madness!!!
After schlepping across miles of mountainous terrain with some dumb**** POW's who don't know whether their in Cork or New York,then clearing a base and waiting for the extraction helo.
The pilot completely fluffs his landing,coming in with way too much pitch,rotors hit the floor, resulting in an instant mission failure!
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It's clearly not a fault of the QA team or anyone in the actual dev team that this has a lot of bugs, you can guarentee that all the bugs people are complaining about have been known about long before the game was ever release.
The pressure would be from the head guys telling them to shove the game out well before Modern Warfare 2 or any other big releases as we get nearer to christmas.
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Originally posted by cavalcade View PostWhich is exactly what happened. Do you not feel like holding on to the game until the patch hits, or have you had enough Malc?Last edited by Malc; 16-10-2009, 20:23.
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Originally posted by cavalcade View PostIt's not a bug, it's a "feature". Bodies just disappear after a set time period. A shame, but as with all the bugs in the game, it's like finding Beyonce waiting for you in bed, and complaining you don't like the colour of her lingerie.
i also found that if you play in co-op but you only have access on the weapons of certain bodies if you play as team leader. last night i friend showed me to a Marksman rifle but all i found was an empty inventory when i arrived. friend came back a got it for himself.
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I'm on the final level now, failed at the final point when I accidentally climbed a wall and jumped into the sea... Having then crawled back I got took out in seconds as I just couldn't get into a covered sniping spot
Got me so so angry Love it!
I kept failing the beachhead also, until I restarted & kept the APV alive then it was uber easy finished it no worries.Last edited by ^Katsu; 17-10-2009, 16:25.
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system link co-op has its share of major bugs too. for instance i played as tank specialist but wasn't able to destroy a singe armoured vehicle with my AT weapon. my friend, being the leader, did it with just one shot while i stood aside firing all three rounds with no effect.
a constant annoyance is the lack of scoped rifles. somebody please tell me why the USMC is not able to provide their troops with proper equipment? a simple ACOG scope surely wont cost a fortune!
also: how come there are no checkpoints while playing co-op? a patch can't come soon enough...Last edited by Uli; 18-10-2009, 00:29.
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VP & I were moaning about the checkpoint lack in COOP.
One huge frustration is the way that if you try to sneak up to an enemy for a stealthy knife kill, even at the worlds slowest crawl. When you get within 10 meters they suddely flip 180 degrees and shoot you in the face
Yet if you run into a building by accident and they are smack bang in front of you they stand and do nothing giving you the opportunity to kill at will?
Ammo crates that just don't open?
And the SATKA (stupid accidental team kill award) last nite ges to...... ME for stabbing Bletch in the face when several meters away 1 hit kill
Best 10 minute mission ever was had last nite too awesome fun
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