Dogg Thang you've summed up many of my own thoughts on this game, a few months on from having played it.
This game has great, immersive cutscenes, but the fairly mediocre stealth zombie killing and cover shooting left me cold in retrospect.
Looking back at a game like Shenmue, it had rudimentary cutscenes with poor voice acting and basic animation. But because of the consistency of the world and the illusion of agency in doing whatever I wanted, I was totally immersed.
I guess the thing for me is that I love rich game worlds in my story driven games. I just think it's a better use of videogames as a format for storytelling than being funnelled constantly forwards - TLoU felt a bit like a ghost train.
It's still a good game though, with great cutscenes. But yeah.
This game has great, immersive cutscenes, but the fairly mediocre stealth zombie killing and cover shooting left me cold in retrospect.
Looking back at a game like Shenmue, it had rudimentary cutscenes with poor voice acting and basic animation. But because of the consistency of the world and the illusion of agency in doing whatever I wanted, I was totally immersed.
I guess the thing for me is that I love rich game worlds in my story driven games. I just think it's a better use of videogames as a format for storytelling than being funnelled constantly forwards - TLoU felt a bit like a ghost train.
It's still a good game though, with great cutscenes. But yeah.
Comment