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Street Fighter II Hyper Fighting Xbox Live

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    Street Fighter II Hyper Fighting Xbox Live

    Price 800 Points

    For something that has taken them so long i think they could have added more features like a tournement mod online would have been nice. but i cant complain at the end of the day its street fighter

    #2
    Seeing as the Dpad isn't that great, should I keep at it or just use the analog stick?

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      #3
      Can somebody explain how this works then on-line?

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        #4
        just been trying to use the quick match system and everytime i try and fight it says challenge rejected ive got a feeling it becaise its defult set as voice chat on which i dont always use. so i dont think it will let me in the games, if thats true thats just **** i cant use voice late at night

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          #5
          Originally posted by spagmasterswift
          Can somebody explain how this works then on-line?
          just traditional matchs 1v1 and a quarter match where 4 people can be in a room 2 fighting to waiting winner stays on i belive

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            #6
            Originally posted by Crimson Day
            if thats true thats just **** i cant use voice late at night
            Plug your headset in, turn its volume down and flick it's switch to mute. Then don't wear it. You'll count as being in chat even though you can't hear anything and noone can hear you.

            I do that to mute out the tards on DOA4...

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              #7
              Can you go in and spectate on a match while waiting?

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                #8
                Originally posted by Flabio
                Plug your headset in, turn its volume down and flick it's switch to mute. Then don't wear it. You'll count as being in chat even though you can't hear anything and noone can hear you.

                I do that to mute out the tards on DOA4...
                i would but i use a xbox 1 headsetft:

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                  #9
                  Has it still got the music when it starts up?
                  Dumdumdum dum dum...etc

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                    #10
                    Only 4 in a quater match ? Thought it was supposed to replicate a real arcade enviroment with quite a few waiting for a match It's winner stays on I presume.

                    Is the d-pad useless then - if it is I hope they get a small fighting pad out soon !

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                      #11
                      im actually finding the dpad fine. altho, its my newer pad, the one ive had sinch launch is far less responsive.

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                        #12
                        Not managed a single ranked match yet as it always says the other bloke is timedout, and peolpe keep rejecting my challenge on the player matches. Wankers.

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                          #13
                          Not complaining or anything, but why on Earth is SFII nearly 50MB? Isn't that the limit on the size of Live Arcade games, and if so how is something more graphically complicated like Alien Hominid going to fit?

                          Still a classic game, though. Even if Super Street Fighter II X would have been better and the D-pad is rubbish.

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                            #14
                            Ive not had any probs with the controller yet im finding it just the same as any other pd ive played SF one, with the exception that i probably wont get SF thumb with the 360 pad.

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                              #15
                              I'm finding the game fine, other than the fact I suck big time.

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