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Gran Turismo 5
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Originally posted by J0e Musashi View PostSorry, but where is the stuff about the CE? Not that I'll buy it, but I just wanna know.
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Originally posted by John Parry View PostAll cars do have the cockpit fully modelled and do receive, simulated physical damage as well as dents, paint scratching off and dust building up on the cars.
What the standard cars don't have are things like a fully modelled engine with each nut and bolt visible as well as full modelling of every part underneath the car and because of this you won't be able to lose pieces of the car as you can in premium models.
And a movie introducing the standard cars.
It won't ruin the game for me at all, but it's a real shame this has only just been revealed.
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Originally posted by John Parry View PostIt's essentially an evolution of the TrackIR technology that's been around for some time now.
It's pretty commonplace in sim racing but seems to be spreading into less serious games now.
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Originally posted by charlesr View PostI still don't get it. There doesn't seem any point to this unless you are wearing goggle screens. On a normal TV you have to turn your head but keep your eyes trained on the same spot (where the TV is). It's totally unnatural.
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Mulling it over, head tracking just seems to be an awful idea for racers. Like has been said, turning your head away from the screen is useless and the trouble with making the game highly sensitive to minor movement is that even turning my head slightly away isn't natural and when I'm playing I don't sit perfectly still all the time so if I shuffle in my seat I don't want my view to suddenly swing left or right. Gonna need some real evidence it works.
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Yeah, what if you've had a long day and need to stretch your neck? You've had it!
It looked dumb in the Forza Kinect demo, and that was just the guy standing there looking at a parked car. I doubt anyone in their right mind would actually use something like that while driving in a proper race.
Unless...
They're gonna do a Forza and have three screens!
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Originally posted by Wools View Post
The non premium cars may be using GT4 assets
EDIT:
In motion they actually look pretty good
Last edited by dvdmike; 18-06-2010, 10:45.
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Originally posted by crazytaxinext View PostMulling it over, head tracking just seems to be an awful idea for racers. Like has been said, turning your head away from the screen is useless and the trouble with making the game highly sensitive to minor movement is that even turning my head slightly away isn't natural and when I'm playing I don't sit perfectly still all the time so if I shuffle in my seat I don't want my view to suddenly swing left or right. Gonna need some real evidence it works.
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