Unless I'm missing something, I can't see why using DVD purely as a storage medium for your signed homebrew package would be a problem, unless it's the actual drive itself that they haven't got round to(or are not bothering getting round to) hacking up/intercepting calls/etc, which could be the problem.
I suppose it depends on whether the PS3 currently lets you run officially signed stuff(e.g. DLC) off a DVD, similar to how the 360 uses those XEX files.
As for discretely saving your stuff, I'd imagine that will be a bit trickier, seeing as the PS3 can already access the entire hard drive's contents anyway without any trickery.
With the old Xbox, the built-in bios could only see the first 8GB of any hard drive installed(specifically, the C,E,X,Y and Z drives), regardless of its actual size. The bios that would come on your typical mod chip, like an X-ecuter, could see the whole drive, and so you'd have C,E,F,X,Y and Z drives. When the chip was off - to go on Xbox Live, say - the F drive was completely hidden.
I suppose it depends on whether the PS3 currently lets you run officially signed stuff(e.g. DLC) off a DVD, similar to how the 360 uses those XEX files.
As for discretely saving your stuff, I'd imagine that will be a bit trickier, seeing as the PS3 can already access the entire hard drive's contents anyway without any trickery.
With the old Xbox, the built-in bios could only see the first 8GB of any hard drive installed(specifically, the C,E,X,Y and Z drives), regardless of its actual size. The bios that would come on your typical mod chip, like an X-ecuter, could see the whole drive, and so you'd have C,E,F,X,Y and Z drives. When the chip was off - to go on Xbox Live, say - the F drive was completely hidden.
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