Originally posted by gambit6613
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Nintendo Wii U (Thread 2!)
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Originally posted by Party boy View PostWhat's the deal with Wii transfer? I read you can't transfer stuff back to the Wii, so does that mean the Wii will be wiped, or just the Wii can't be synced with progress etc made on the Wii U? And do you definitely need an SD card?
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Originally posted by originalbadboy View PostIt makes a massive difference ... You are losing out on the full RGB range (0 to 255), or in other words blacks will not look 'black' they will look grey. That's why a lot of the WiiU games look 'washed out' compared to the 360 / PS3 counterparts.
This youtube video shows the issue:
And as I use a PJ the effect is heightened further .. 'Full RGB' isn't just for PC monitors!
Originally posted by dvdx2 View Postmy tv is only limited range RGB and the xbox and ps3 dont look washed out....if you use full range RGB and your tv isnt compatible you will get serious black crush.
Originally posted by originalbadboy View PostThat's because yuo don't have anything to compare it against, and you are probably getting 'black crush' instead, or in other words loss of shadow detail. If you ran a game side by side on two different displays one with Limited and one with Full, you would see what I am saying, the difference is actually pretty staggering.
Don't getme wrong it won't affect my enjoyment of the WiiU, but it should be a standard feature considering the 360 and PC's have had it for a few years now..
Use this test in the blog below to find out if you can use full RGB on yr TV or Monitor. Only just found out the Full RGB works on my Monitor I use the PS3 for, and eveything looks a lot sharper than when I had it on limited RGB. Plus blacks look less grey.
Last edited by JU!; 01-12-2012, 17:47.
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Originally posted by JU! View PostCheers for the above posts people motivated me to final find out if my monitor supports Full rGB and low and behold it does.
Use this test in the blog below to find out if you can use full RGB on yr TV or Monitor. Only just found out the Full RGB works on my Monitor I use the PS3 for, and eveything looks a lot sharper than when I had it on limited RGB. Plus blacks look less grey.
http://www.nicolaspeople.com/ch3rokeesblog/?p=16
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Originally posted by JU! View PostCheers for the above posts people motivated me to final find out if my monitor supports Full rGB and low and behold it does.
Use this test in the blog below to find out if you can use full RGB on yr TV or Monitor. Only just found out the Full RGB works on my Monitor I use the PS3 for, and eveything looks a lot sharper than when I had it on limited RGB. Plus blacks look less grey.
http://www.nicolaspeople.com/ch3rokeesblog/?p=16
Usually when going to full RGB you will have to adjust the black level (brightness) again, only by one click or so, but a properly calibrated display never usually has the same black level starting point with both full and limited.
So you may find that your display when given Full RGB is now crushing blacks slightly, but will make the whole image look slightly darker and thus 'more pleasing' if not properly accurate.
It may be that it is now correct of course and previously the black level was a smidge too high when set to limitd RGB.
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Originally posted by originalbadboy View PostThanks for the vindication in what I have been saying.
It makes sod all difference.
FULL RGB allows the source to send 'below black' and 'above white' to the display, if your display can handle this you will be able to see the below black and above white detail, but once you calibrate your display you are not showing either anyway.
It is the difference between PC signals and Video signals, one looking better than the other without calibration is just luck.
Put up a pluge pattern and do a basic calibration with both full and limited and then see if you can see any difference.
You won't.
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Originally posted by gIzzE View PostBut has he recalibrated.
It makes sod all difference.
FULL RGB allows the source to send 'below black' and 'above white' to the display, if your display can handle this you will be able to see the below black and above white detail, but once you calibrate your display you are not showing either anyway.
It is the difference between PC signals and Video signals, one looking better than the other without calibration is just luck.
Put up a pluge pattern and do a basic calibration with both full and limited and then see if you can see any difference.
You won't.
Originally posted by gIzzE View PostWhat game has been coded in full RGB????
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Originally posted by originalbadboy View PostWhilst I agree you could calibrate a screen to look roughly the same, you will still lose a lot of shadow detail .. That's the important bit .. In the end you are losing all the RGB values 0 to 15, so you are losing something regardless of how you calibrate.
It doesn't work like that .. A game will support it regardless, its whether the video hardware is outputting or not.
I'm afraid you really don't get 'how it works'.
It makes no difference, and when something is coded with video signals in mind it really is best to display it with a video signal.
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Your forgetting that YCbCr is used for video and RGB is used for games, so its still if a potential issue as far as I am concerned. We can argue this till the end of the world (about three weeks),and we are not going to get anywhere as I have my opinion on it and you have yours, besides if it doesn't matter then why do both the 360 and PS3 (and PC's for that matter) have it as an option?
In the end its an omission from Nintendo which other consoles have, so there is no reason for the WiiU not to either, that was my point, regardless of whether you or I think it does or doesn't matter.
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