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PlayStation 5: Thread 05
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Originally posted by hudson View PostLast edited by fishbowlhead; 14-12-2024, 18:12.
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PSN review...
5. Apex
4. FF7 rebirth
3. Dead by Daylight
2. Helldivers 2
1. Genshin Impact
playstyle: Adventurer
I like the monthly review.. Genshin/DBD start of the year, FF7 takes March, HD2 takes over until August, then its Genshin all the way after the new country is released.
DBD disappeared due to playing it on PC now thanks to cross-save, HD2 took a knock due to gameplay problems it faced at the time and getting into Gloomhaven MP later in the year on PC as well.
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PSN review for me:
1. Cyberpunk (130 hrs)
2. Hogwarts (70 hours)
3. Resident Evil 4 (still ongoing: 30 hours)
4. Space Marine 2 (a genuine 2024 game: 15 hours)
5. Astrobot (but not the new game: 5 hours)
Playstyle : Sharpshooter (which is bollocks).
About 250 hrs all together - only one actual new 2024 game in the mix at #4 that was fairly OK, one pack-in demo #5, and one ongoing #3. Frankly: PATHETIC.
Multiplayer Hours logged:
4
So my PSN subscription has broken down to about £17.50 per hour.
I'm determined to try out a few more of those 'new' games that come out. That'll be a novelty. Definitely Monster Hunter for 2025. But I'll be starting the New Year in last year again, with either Stellar Blade, Wukong or Metaphor Refantazio.Last edited by Golgo; 16-12-2024, 11:16.
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PSN Review:
01 - Astro Bot - 31 Hours
02 - Stellar Blade - 27 Hours
03 - God of War: Ragnarok - 18 Hours
04 - Goat Simulator - 17 Hours
05 - Alan Wake Remastered - 10 Hours
Gaming Style: Connossieur
Hours Played: 133 Hours
Played through My First Gran Turismo at the weekend too. Took an hour to nab all the cars etc and was just enough of a decent time that I took the plung and bought GT7. Coming back at it after two years, it settled better with me when I just started taking it as Gran Turismo 5 Remastered. I nipped into the menu to turn on the Pro support only to see it already was, it's not an amazing running game - it's 8K 120hz etc claims are plainly rested on how dated the visuals actually are.
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Question: does the PS5 support 16:10 resolutions, like 1920x1200 or 3840x2400? I mean proper fullscreen, non-stretched interface and games. I've got the Japanese re-edition of Under Defeat on Switch and it comes with a toggle between 16:9 and 16:10, which makes sense on PC but not so much on Switch; I was wondering if City Connection were either very lazy or very very lazy for this port.
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