Didn't get to play the game as much as I would have liked even though I took Friday of work, but initial thoughts are, I very much like this game. And it is insane how much there is to do, earlier today I spent time going through the JP tutorial and then labbing him and I though I had only been on for half an hour but 90 minutes had gone by.
The Battle Hub is a more cooler place then i had given it credit for, I love just going to see what arcade machines are in the game centre and I always sit down to play something, especially all the 80s shooters. I took part in the Avatar battles and I have to say of the main game is too technical for some casual players Avatar Battle may be a place to play.
The game itself seem like there is so much in the meta now it is almost like a game of cat and mouse who will DI first, when in the corner do you natural jump, do you pause before you do it, do you through it out first cause you know it is coming. And then you have to learn what combo you can do that absolutely gives you most bang for your DI dazed state.
It is a massive achievement from the Dev team and you can see the shear passion that went into the five year development cycle. I thought this was a pretty interesting video about from someone that worked on the game.
The Battle Hub is a more cooler place then i had given it credit for, I love just going to see what arcade machines are in the game centre and I always sit down to play something, especially all the 80s shooters. I took part in the Avatar battles and I have to say of the main game is too technical for some casual players Avatar Battle may be a place to play.
The game itself seem like there is so much in the meta now it is almost like a game of cat and mouse who will DI first, when in the corner do you natural jump, do you pause before you do it, do you through it out first cause you know it is coming. And then you have to learn what combo you can do that absolutely gives you most bang for your DI dazed state.
It is a massive achievement from the Dev team and you can see the shear passion that went into the five year development cycle. I thought this was a pretty interesting video about from someone that worked on the game.
Comment