No sooner do I sort out the audio skipping issue by picking up a new disc and it crashes on me. Again. 
It's no exaggeration to say I can usually expect a game crushing bug to come up every 3 or 4 hours considering what's routinely been happening the last 60, and at the very least along with that, expect smaller glitches along the way.
SA - the only comparatively sized sanbox/non-linear game I can compare it too was nowhere near this bad.
It's why Oblivion isn't a ten. I said all this a week and a half ago. Old ground, I'll stop - just disappointing to see how close it would be to complete brilliance had the game been given extra development time to stabilise the engine (if possible).

It's no exaggeration to say I can usually expect a game crushing bug to come up every 3 or 4 hours considering what's routinely been happening the last 60, and at the very least along with that, expect smaller glitches along the way.
SA - the only comparatively sized sanbox/non-linear game I can compare it too was nowhere near this bad.
It's why Oblivion isn't a ten. I said all this a week and a half ago. Old ground, I'll stop - just disappointing to see how close it would be to complete brilliance had the game been given extra development time to stabilise the engine (if possible).
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