That's probably what I like best about it - that you can attack it any way you want. I didn't open any of the hidden classes up until I'd finished the story once.
The benefits of transmigration are pretty simple, despite the fact that most guides seem to go out of their way to make it sound confusing. You know when you create a new character? They get a set of fixed stats and a few 'free' stats that you get to distribute yourself. When you transmigrate a character, they go back down to lvl1 but you get a higher number of free stats to play around with. The number of free stats is based on your stored level.
Stored level = SaY I've got Laharl at lvl1000. When I transmigrate him, he'll go back to lvl1 and his stored level will become 1000. I might get about 18 free stat points to distribute (dunno the exact number, but it doesn't matter). Now, I take him all the way back up to lvl1000 again and decide to transmigrate him once again. This time, he's got another 1000 stored levels, which takes his total store up to 2000. The real benefit is evident in the new number of free stats I get, say 30.
Now forget that stuff for a second and think about normalk levelling. Because your character's stats increase each time you level him up is based on his stats at lvl1, transmigration means that one lvl1000 character can be significantly more powerful than another if he's been transmigrated a few times.
There's a limit on the number of stored levels you can have, which is 185,000, iirc.
By all means experiment with transmigration for yourself, but the free stat gain that you'll experience through doing it at lvl28 or whatever will be more or less pointless.
The benefits of transmigration are pretty simple, despite the fact that most guides seem to go out of their way to make it sound confusing. You know when you create a new character? They get a set of fixed stats and a few 'free' stats that you get to distribute yourself. When you transmigrate a character, they go back down to lvl1 but you get a higher number of free stats to play around with. The number of free stats is based on your stored level.
Stored level = SaY I've got Laharl at lvl1000. When I transmigrate him, he'll go back to lvl1 and his stored level will become 1000. I might get about 18 free stat points to distribute (dunno the exact number, but it doesn't matter). Now, I take him all the way back up to lvl1000 again and decide to transmigrate him once again. This time, he's got another 1000 stored levels, which takes his total store up to 2000. The real benefit is evident in the new number of free stats I get, say 30.
Now forget that stuff for a second and think about normalk levelling. Because your character's stats increase each time you level him up is based on his stats at lvl1, transmigration means that one lvl1000 character can be significantly more powerful than another if he's been transmigrated a few times.
There's a limit on the number of stored levels you can have, which is 185,000, iirc.
By all means experiment with transmigration for yourself, but the free stat gain that you'll experience through doing it at lvl28 or whatever will be more or less pointless.
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