I've restarted this on normal mode as hard mode was just getting on my nerves and I just want to clock the mother fooker now.
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The Last Of Us PS3 Reviews review
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Ok this is very good but it's pissing me off royally. Room full of clickers and tess and ellie are literally running into them, blocking their path etc. Then, to cap it all, just as I spotted our exit, Tess OPENS FIRE on a clicker about 15m away FOR NO REASON.
I hope the frustrations don't stop me playing this but last night they did.
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Originally posted by Golgo View PostThe 'getting caught and running away' option is fun as well, though. Always turns up new movement and search patterns in the enemy AI.
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Of all the things that would stop working after a zombie apocalypse. Mirrors! Who'd have thought it!?
This continues to be superb. Had the game not trigger the end of an encounter though. Also had a floodlight render as a white rectangle and enemies running round in circles like a dog chasing its tail. Quite surprised to see these bugs in a nd game. As I say though, still amazing
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There are a ton of bugs later in the game, I was actually astonished how the QA team missed them. A lot of them revolve around the Ellie section.
The one point where Ellie is running down the hill to escape if you manage to do that quickly the game will always fail to load the next section of the game I had about an 80% repro on this so I ended up going off the end of the world multiple times.
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I genuinely thought from your previous posts you would mark the game down, pleased to see that overall it won you over. I'm going to start my second playthrough tonight after having replayed all the uncharted games again, it'll be interesting to have that fresh comparison in my head. Well, assuming my PS3 doesn't die again.
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