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PlayStation 5: Thread 05
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Originally posted by Dogg Thang View PostTurns out that my PS5 wouldn't shut up because it had turned on a screen reader accessibility mode. Must be a really helpful feature for gamers with vision issues. Anyway, my PS5 no longer sounds like a relentless Animal Crossing villager.
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Recorded before Concords release, Fairground$ was seen as looking promising internally. It'll be interesting to see how its release is handled as Concord was the better recieved title on reveal.
Tech group joins Netflix, Apple and Amazon in spending war as it targets greater share of $3tn entertainment industry
Sony Chief Kenichiro Yoshida plans ot focus on creating more original content - again, not sure how that will pan out post Concord.
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Originally posted by Wools View PostAI is both one of the most revolutionary jumps we may yet make, and also one of the most oversold jumps in machine history.
The article above (Quoting bits from DF Podcast) mentions the current consoles oversold their 4K 60 FPS abilities. When I built my PC back in 2019, all the reviews of the current range of GPU Cards used tests of the then current Gears of War (Among other games like Battlefield 1 etc.) running in Ultra Settings on 4K Monitors, and they all struggled to maintain 60 FPS on the latest Nvidia and AMD Cards. I decided then to buy a really nice 1440 Monitor so I could have games on great settings but maintain a smooth frame rate as PC GPU's clearly couldn't handle 4K Ultra either.
The point being, people get so flustered about the current range of consoles, yet PC's were / are still struggling as games always push the boundaries of what acceptable performance is.
The currant range of consoles and GPU's are brilliant, you just can't always accept to turn all games up to Ultra and wonder why they don't run at 340FPS / Hz like CS:GO / CS2.
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Originally posted by Neon Ignition View Posthttps://www.youtube.com/watch?v=956srMzu6ow&t=995s
Tech group joins Netflix, Apple and Amazon in spending war as it targets greater share of $3tn entertainment industry
Sony Chief Kenichiro Yoshida plans ot focus on creating more original content - again, not sure how that will pan out post Concord.
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Originally posted by Brad View Post
The PS5 GPU has half the cores, half the TMUs and half the ROPS of my 6800XT and my 6800XT cannot always hit 60fps at 4K so why ANYONE believed that SeriesX or PS5 would do this I can't explain. We've been over sold many times in the past.
On a serious note, Upscaled 1440p at 60fps should be the standard, or upscaled 1080p really is fine at 60fps (but we’re not even getting that in reality).
4k native needs to be left solely for pc’s of a certain spec and higher, its just not suitable whatsoever for consoles.
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Originally posted by fishbowlhead View Post
Because 4k!!!!!!!!!!!!!!!!!! Sorry i forgot the s on the end to emphasise 4k’s is awesome.
On a serious note, Upscaled 1440p at 60fps should be the standard, or upscaled 1080p really is fine at 60fps (but we’re not even getting that in reality).
4k native needs to be left solely for pc’s of a certain spec and higher, its just not suitable whatsoever for consoles.
We always get oversold on consoles capability because they envision a long lifecycle but for once I'd just like some agreement as to base minimum targets.
I think this gen insomniac has been great hitting the trend of supporting a good range of modes including 40fps options. Really want to just see these get more popular.
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Originally posted by nonny View Post
I would like all TVs to be 120hz minimum and fully support VRR. Then consoles to support at a minimum 1080p/120 and from there use frame gen / resolution upscale to hit 1440p/60 and beyond.
We always get oversold on consoles capability because they envision a long lifecycle but for once I'd just like some agreement as to base minimum targets.
I think this gen insomniac has been great hitting the trend of supporting a good range of modes including 40fps options. Really want to just see these get more popular.
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