Originally posted by NeilMcRae
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Official DOOM 3 discussion thread
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I'm not that impressed with how Doom III is performing on my system, especially when I read reports in this thread with people on lower specifications hammering mine pretty easily on the game. It's either run my 9800SE as a PRO (with artifacts) or take things as they are and accept my 9800SE is about as good as a 9600.
I only get around 25 fps in timedemo running the game at 800x600 (high), or 21 fps at 1024x768 (medium). My system is an AMD 64 3200 + with 1GB DDR RAM running a 9800SE. I was expecting better upon hearing how easily others seem to be running it at decent levels.
Other than that, Doom III is a superb game. It's the Doom experience for the 21st Century generation.
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Originally posted by ChainLooked around and found this mate:
Doesn't appear to support widescreen natively but with a little tinkering all seems cool
It's a shame D3 doesn't have any proper wide screen support. The first 2 games I tried on my PC, Nascar 2004 (came with graphics card) and Far Cry both supported it straight off and Nascar is one of the worst games I've ever had the misfortune to play.
I don't particularly want to have a wider FOV (which the article suggests) as
1. I don't care for the distortion
2. I doubt it will be quite as scary when you can so much more.
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This game is fab.
I can no longer bring myself to give a **** about Halo 2, and trying to play the original with a few friends the other day was tough for me to get back into... I just can't be bothered with tactics, or shields, or sniper rifles or 'two guns only' any more.
I know it's a step backward rather than forward in any respect but the graphics, but I think that's why I've fallen in love with the thing. However, now I'm past the original 'wow' of the thing, I can see quite clearly why it wouldn't be everybodies cup of tea.
But it is mine.
Edit - However, Doom 3's multiplayer is currently pretty weak... I've got no problems with 4 player deathmatch, but the levels all feel a little spacious for it, tbh.Last edited by Corrupt Rose; 10-08-2004, 09:28.
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Originally posted by csuzwI don't particularly want to have a wider FOV (which the article suggests) as
1. I don't care for the distortion
2. I doubt it will be quite as scary when you can so much more.
As for the FOV, the guy has it set to 120, while default is 90. I'd try 100 to 110, fisheye can be annoying and everything [the big scary monsters!] will seem further away.
BTW I don't have the game yet; or even a PC to play it on, so I can't really comment :?
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Originally posted by ConceptI'm not that impressed with how Doom III is performing on my system, especially when I read reports in this thread with people on lower specifications hammering mine pretty easily on the game. It's either run my 9800SE as a PRO (with artifacts) or take things as they are and accept my 9800SE is about as good as a 9600.
I only get around 25 fps in timedemo running the game at 800x600 (high), or 21 fps at 1024x768 (medium). My system is an AMD 64 3200 + with 1GB DDR RAM running a 9800SE. I was expecting better upon hearing how easily others seem to be running it at decent levels.
Other than that, Doom III is a superb game. It's the Doom experience for the 21st Century generation.
It's obvious that they never switched v-sync on because without it you get a massive boost in performance.
Without v-sync on my machine beats the review machine but with it on it's way behind.
Also there are to many people who think 20-30fps is silky smooth so i just take what they say with a pinch of salt.
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Originally posted by ChadruharazzebV-sync hasn't affected my timedemo results in the slightest. Triple buffering sorts that out. I can't get timedemo 1 to exceed 34fps though, doesn't seem to matter what I try.
In game - with showFPS turned on - my framerate staggers erratically from 9~60.
Meh.
Triple buffering is automatically enabled whem you set v-sync on, you don't have to enable it with any commands or anything.
It must be on because my frame goes up to 60 fps in a normal game. If tripple buffering wasn't on when i enabled v-sync then i wouldn't get past half my refresh rate of 60hz/30fps.
The tearing in Doom3 is robbing anyone with a high end machine of fps. In my case about 20fps.
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Just goes to show that none of the offical bencmarks were conducted with V-sync on even though they should have been.
98% of people will need to enable v-sync so take these bull **** "official" benchmarks with a pinch of salt
Just take around 16-20fps off the official benchmarks if you have a high end machine.
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LOL nvidia don't include tripple buffering with their OpenGL driver
I wonder how the ATI cards would compare against the Nvida cards when you can turn on v-sync AND triple buffering with the ATI cards?
If you don't want tearing then the ATI cards would probably beat the Nvidia cards.
Ive just read a post from someone who can get rid of the tearing with an ATI card and not lose any fps, unlike the Nvidia cards where you have no choice but to lose fps with v-sync.
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