Just had a bit of a think about my boss battle dislike and I've realised not actually bosses that I don't like, I don't like how bosses are nearly always reduced to simple patterns rather than AI.
This sort of example could be taken from loads of games.
Maybe I'd just be happier if they made them stronger, gave them better armour, better weapons and better AI. Sorry, I know it's a little off topic but some people are disliking the bosses in this & I felt it best to qualify my earlier post.
This sort of example could be taken from loads of games.
- Fireball shoots out of left ear, roll to avoid.
- Right arm sweeps across screen, jump to avoid.
- Jump on right arm, stick spear up boss's left nostril.
- Fireball shoots out of right ear, roll to avoid.
- Left arm sweeps across screen, jump to avoid.
- Jump on left arm, stick spear up boss's right nostril.
- Fireballs shoot out of left & right ears, roll twice to avoid.
- Left arm sweeps across screen, jump to avoid.
- Right arm sweeps across screen, jump to avoid.
- Run between both arms, stick spear in one boss's ears, brain pops out of opposite ear, boss farts, new armour falls out of boss's ass, music plays.
Maybe I'd just be happier if they made them stronger, gave them better armour, better weapons and better AI. Sorry, I know it's a little off topic but some people are disliking the bosses in this & I felt it best to qualify my earlier post.
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